mirror of
https://github.com/tiagovignatti/intel-gpu-tools.git
synced 2025-06-11 18:06:13 +00:00
demos/intel_sprite_on: Added support to display all sprites.
Extended intel_sprite_on functionality to display all the available sprite planes on a particular connector. Signed-off-by: Gagandeep S Arora <gagandeep.s.arora@intel.com> Signed-off-by: Thomas Wood <thomas.wood@intel.com>
This commit is contained in:
parent
b6715d9aa7
commit
ad5cb25d70
@ -279,12 +279,12 @@ static void connector_find_preferred_mode(int gfx_fd,
|
|||||||
c->connector = connector;
|
c->connector = connector;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int connector_find_plane(int gfx_fd, struct connector *c)
|
static int connector_find_plane(int gfx_fd, struct connector *c,
|
||||||
|
unsigned int **sprite_plane_id)
|
||||||
{
|
{
|
||||||
drmModePlaneRes *plane_resources;
|
drmModePlaneRes *plane_resources;
|
||||||
drmModePlane *ovr;
|
drmModePlane *ovr;
|
||||||
uint32_t id = 0;
|
int i, sprite_plane_count = 0;
|
||||||
int i;
|
|
||||||
|
|
||||||
plane_resources = drmModeGetPlaneResources(gfx_fd);
|
plane_resources = drmModeGetPlaneResources(gfx_fd);
|
||||||
if (!plane_resources) {
|
if (!plane_resources) {
|
||||||
@ -293,6 +293,12 @@ static int connector_find_plane(int gfx_fd, struct connector *c)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Allocating buffer to hold sprite plane ids of the
|
||||||
|
* current connector.
|
||||||
|
*/
|
||||||
|
*sprite_plane_id = (unsigned int *) malloc(plane_resources->count_planes *
|
||||||
|
sizeof(unsigned int));
|
||||||
|
|
||||||
for (i = 0; i < plane_resources->count_planes; i++) {
|
for (i = 0; i < plane_resources->count_planes; i++) {
|
||||||
ovr = drmModeGetPlane(gfx_fd, plane_resources->planes[i]);
|
ovr = drmModeGetPlane(gfx_fd, plane_resources->planes[i]);
|
||||||
if (!ovr) {
|
if (!ovr) {
|
||||||
@ -300,16 +306,15 @@ static int connector_find_plane(int gfx_fd, struct connector *c)
|
|||||||
strerror(errno));
|
strerror(errno));
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
/* Add the available sprite id to the buffer sprite_plane_id.
|
||||||
|
*/
|
||||||
if (ovr->possible_crtcs & (1 << c->pipe)) {
|
if (ovr->possible_crtcs & (1 << c->pipe)) {
|
||||||
id = ovr->plane_id;
|
(*sprite_plane_id)[sprite_plane_count++] = ovr->plane_id;
|
||||||
drmModeFreePlane(ovr);
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
drmModeFreePlane(ovr);
|
drmModeFreePlane(ovr);
|
||||||
}
|
}
|
||||||
|
|
||||||
return id;
|
return sprite_plane_count;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int prepare_primary_surface(int fd, int prim_width, int prim_height,
|
static int prepare_primary_surface(int fd, int prim_width, int prim_height,
|
||||||
@ -479,8 +484,8 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
const int num_surfaces = 3;
|
const int num_surfaces = 3;
|
||||||
uint32_t sprite_handles[num_surfaces];
|
uint32_t sprite_handles[num_surfaces];
|
||||||
uint32_t sprite_fb_id[num_surfaces];
|
uint32_t sprite_fb_id[num_surfaces];
|
||||||
int sprite_x;
|
int *sprite_x = NULL;
|
||||||
int sprite_y;
|
int *sprite_y = NULL;
|
||||||
uint32_t sprite_stride;
|
uint32_t sprite_stride;
|
||||||
uint32_t sprite_size;
|
uint32_t sprite_size;
|
||||||
uint32_t handles[4],
|
uint32_t handles[4],
|
||||||
@ -499,10 +504,10 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
curr_term;
|
curr_term;
|
||||||
int c_index;
|
int c_index;
|
||||||
int sprite_index;
|
int sprite_index;
|
||||||
unsigned int sprite_plane_id;
|
unsigned int *sprite_plane_id = NULL;
|
||||||
uint32_t plane_flags = 0;
|
uint32_t plane_flags = 0;
|
||||||
int delta_x,
|
int *delta_x = NULL,
|
||||||
delta_y;
|
*delta_y = NULL;
|
||||||
struct timeval stTimeVal;
|
struct timeval stTimeVal;
|
||||||
long long currTime,
|
long long currTime,
|
||||||
prevFlipTime,
|
prevFlipTime,
|
||||||
@ -511,7 +516,8 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
deltaMoveTime,
|
deltaMoveTime,
|
||||||
SleepTime;
|
SleepTime;
|
||||||
char key;
|
char key;
|
||||||
|
int sprite_plane_count = 0;
|
||||||
|
int i;
|
||||||
// Open up I915 graphics device
|
// Open up I915 graphics device
|
||||||
gfx_fd = drmOpen("i915", NULL);
|
gfx_fd = drmOpen("i915", NULL);
|
||||||
if (gfx_fd < 0) {
|
if (gfx_fd < 0) {
|
||||||
@ -564,8 +570,9 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
|
|
||||||
// Determine if sprite hardware is available on pipe
|
// Determine if sprite hardware is available on pipe
|
||||||
// associated with this connector.
|
// associated with this connector.
|
||||||
sprite_plane_id = connector_find_plane(gfx_fd, &curr_connector);
|
sprite_plane_count = connector_find_plane(gfx_fd, &curr_connector,
|
||||||
if (!sprite_plane_id) {
|
&sprite_plane_id);
|
||||||
|
if (!sprite_plane_count) {
|
||||||
printf("Failed to find sprite plane on crtc\n");
|
printf("Failed to find sprite plane on crtc\n");
|
||||||
goto out;
|
goto out;
|
||||||
}
|
}
|
||||||
@ -704,12 +711,15 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set the sprite colorkey state
|
// Set the sprite colorkey state
|
||||||
set.plane_id = sprite_plane_id;
|
for(i = 0; i < sprite_plane_count; i++) {
|
||||||
set.min_value = 0;
|
set.plane_id = sprite_plane_id[i];
|
||||||
set.max_value = 0;
|
set.min_value = 0;
|
||||||
set.flags = I915_SET_COLORKEY_NONE;
|
set.max_value = 0;
|
||||||
ret = drmCommandWrite(gfx_fd, DRM_I915_SET_SPRITE_COLORKEY, &set, sizeof(set));
|
set.flags = I915_SET_COLORKEY_NONE;
|
||||||
assert(ret == 0);
|
ret = drmCommandWrite(gfx_fd, DRM_I915_SET_SPRITE_COLORKEY, &set,
|
||||||
|
sizeof(set));
|
||||||
|
assert(ret == 0);
|
||||||
|
}
|
||||||
|
|
||||||
// Set up sprite output dimensions, initial position, etc.
|
// Set up sprite output dimensions, initial position, etc.
|
||||||
if (out_w > prim_width / 2)
|
if (out_w > prim_width / 2)
|
||||||
@ -717,10 +727,21 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
if (out_h > prim_height / 2)
|
if (out_h > prim_height / 2)
|
||||||
out_h = prim_height / 2;
|
out_h = prim_height / 2;
|
||||||
|
|
||||||
delta_x = 3;
|
delta_x = (int *) malloc(sprite_plane_count * sizeof(int));
|
||||||
delta_y = 4;
|
delta_y = (int *) malloc(sprite_plane_count * sizeof(int));
|
||||||
sprite_x = (prim_width / 2) - (out_w / 2);
|
sprite_x = (int *) malloc(sprite_plane_count * sizeof(int));
|
||||||
sprite_y = (prim_height / 2) - (out_h / 2);
|
sprite_y = (int *) malloc(sprite_plane_count * sizeof(int));
|
||||||
|
|
||||||
|
/* Initializing the coordinates (x,y) of the available sprites on the
|
||||||
|
* connector, equally spaced along the diagonal of the rectangle
|
||||||
|
* {(0,0),(prim_width/2, prim_height/2)}.
|
||||||
|
*/
|
||||||
|
for(i = 0; i < sprite_plane_count; i++) {
|
||||||
|
delta_x[i] = 3;
|
||||||
|
delta_y[i] = 4;
|
||||||
|
sprite_x[i] = i * (prim_width / (2 * sprite_plane_count));
|
||||||
|
sprite_y[i] = i * (prim_height / (2 * sprite_plane_count));
|
||||||
|
}
|
||||||
|
|
||||||
currTime = 0;
|
currTime = 0;
|
||||||
prevFlipTime = 0; // Will force immediate sprite flip
|
prevFlipTime = 0; // Will force immediate sprite flip
|
||||||
@ -748,38 +769,44 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
// Move the sprite on the screen and flip
|
// Move the sprite on the screen and flip
|
||||||
// the surface if the index has changed
|
// the surface if the index has changed
|
||||||
// NB: sprite_w and sprite_h must be 16.16 fixed point, herego << 16
|
// NB: sprite_w and sprite_h must be 16.16 fixed point, herego << 16
|
||||||
if (drmModeSetPlane(gfx_fd, sprite_plane_id, curr_connector.crtc,
|
for(i = 0; i < sprite_plane_count; i++) {
|
||||||
sprite_fb_id[sprite_index], plane_flags,
|
if (drmModeSetPlane(gfx_fd, sprite_plane_id[i],
|
||||||
sprite_x, sprite_y,
|
curr_connector.crtc,
|
||||||
out_w, out_h,
|
sprite_fb_id[sprite_index],
|
||||||
0, 0,
|
plane_flags,
|
||||||
sprite_w << 16, sprite_h << 16))
|
sprite_x[i], sprite_y[i],
|
||||||
printf("Failed to enable sprite plane: %s\n", strerror(errno));
|
out_w, out_h,
|
||||||
|
0, 0,
|
||||||
|
sprite_w << 16, sprite_h << 16))
|
||||||
|
printf("Failed to enable sprite plane: %s\n",
|
||||||
|
strerror(errno));
|
||||||
|
}
|
||||||
|
|
||||||
// Check if it's time to move the sprite surface
|
// Check if it's time to move the sprite surface
|
||||||
if (currTime - prevMoveTime > deltaMoveTime) {
|
if (currTime - prevMoveTime > deltaMoveTime) {
|
||||||
|
|
||||||
// Compute the next position for sprite
|
// Compute the next position for sprite
|
||||||
sprite_x += delta_x;
|
for(i = 0; i < sprite_plane_count; i++) {
|
||||||
sprite_y += delta_y;
|
sprite_x[i] += delta_x[i];
|
||||||
if (sprite_x < 0) {
|
sprite_y[i] += delta_y[i];
|
||||||
sprite_x = 0;
|
if (sprite_x[i] < 0) {
|
||||||
delta_x = -delta_x;
|
sprite_x[i] = 0;
|
||||||
}
|
delta_x[i] = -delta_x[i];
|
||||||
else if (sprite_x > prim_width - out_w) {
|
}
|
||||||
sprite_x = prim_width - out_w;
|
else if (sprite_x[i] > prim_width - out_w) {
|
||||||
delta_x = -delta_x;
|
sprite_x[i] = prim_width - out_w;
|
||||||
}
|
delta_x[i] = -delta_x[i];
|
||||||
|
}
|
||||||
|
|
||||||
if (sprite_y < 0) {
|
if (sprite_y[i] < 0) {
|
||||||
sprite_y = 0;
|
sprite_y[i] = 0;
|
||||||
delta_y = -delta_y;
|
delta_y[i] = -delta_y[i];
|
||||||
|
}
|
||||||
|
else if (sprite_y[i] > prim_height - out_h) {
|
||||||
|
sprite_y[i] = prim_height - out_h;
|
||||||
|
delta_y[i] = -delta_y[i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (sprite_y > prim_height - out_h) {
|
|
||||||
sprite_y = prim_height - out_h;
|
|
||||||
delta_y = -delta_y;
|
|
||||||
}
|
|
||||||
|
|
||||||
prevMoveTime = currTime;
|
prevMoveTime = currTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -829,6 +856,15 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
|
|||||||
deltaFlipTime : deltaMoveTime;
|
deltaFlipTime : deltaMoveTime;
|
||||||
usleep(SleepTime);
|
usleep(SleepTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
free(sprite_plane_id);
|
||||||
|
free(sprite_x);
|
||||||
|
free(sprite_y);
|
||||||
|
free(delta_x);
|
||||||
|
free(delta_y);
|
||||||
|
sprite_plane_id = NULL;
|
||||||
|
sprite_plane_count = 0;
|
||||||
|
sprite_x = sprite_y = delta_x = delta_y = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
out:
|
out:
|
||||||
|
Loading…
x
Reference in New Issue
Block a user