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https://github.com/tiagovignatti/intel-gpu-tools.git
synced 2025-06-10 09:26:10 +00:00
demos/intel_sprite_on: Added support to display all sprites.
Extended intel_sprite_on functionality to display all the available sprite planes on a particular connector. Signed-off-by: Gagandeep S Arora <gagandeep.s.arora@intel.com> Signed-off-by: Thomas Wood <thomas.wood@intel.com>
This commit is contained in:
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b6715d9aa7
commit
ad5cb25d70
@ -279,12 +279,12 @@ static void connector_find_preferred_mode(int gfx_fd,
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c->connector = connector;
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}
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static int connector_find_plane(int gfx_fd, struct connector *c)
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static int connector_find_plane(int gfx_fd, struct connector *c,
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unsigned int **sprite_plane_id)
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{
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drmModePlaneRes *plane_resources;
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drmModePlane *ovr;
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uint32_t id = 0;
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int i;
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int i, sprite_plane_count = 0;
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plane_resources = drmModeGetPlaneResources(gfx_fd);
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if (!plane_resources) {
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@ -293,6 +293,12 @@ static int connector_find_plane(int gfx_fd, struct connector *c)
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return 0;
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}
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/* Allocating buffer to hold sprite plane ids of the
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* current connector.
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*/
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*sprite_plane_id = (unsigned int *) malloc(plane_resources->count_planes *
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sizeof(unsigned int));
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for (i = 0; i < plane_resources->count_planes; i++) {
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ovr = drmModeGetPlane(gfx_fd, plane_resources->planes[i]);
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if (!ovr) {
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@ -300,16 +306,15 @@ static int connector_find_plane(int gfx_fd, struct connector *c)
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strerror(errno));
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continue;
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}
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/* Add the available sprite id to the buffer sprite_plane_id.
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*/
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if (ovr->possible_crtcs & (1 << c->pipe)) {
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id = ovr->plane_id;
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drmModeFreePlane(ovr);
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break;
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(*sprite_plane_id)[sprite_plane_count++] = ovr->plane_id;
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}
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drmModeFreePlane(ovr);
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}
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return id;
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return sprite_plane_count;
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}
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static int prepare_primary_surface(int fd, int prim_width, int prim_height,
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@ -479,8 +484,8 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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const int num_surfaces = 3;
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uint32_t sprite_handles[num_surfaces];
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uint32_t sprite_fb_id[num_surfaces];
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int sprite_x;
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int sprite_y;
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int *sprite_x = NULL;
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int *sprite_y = NULL;
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uint32_t sprite_stride;
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uint32_t sprite_size;
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uint32_t handles[4],
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@ -499,10 +504,10 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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curr_term;
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int c_index;
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int sprite_index;
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unsigned int sprite_plane_id;
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unsigned int *sprite_plane_id = NULL;
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uint32_t plane_flags = 0;
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int delta_x,
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delta_y;
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int *delta_x = NULL,
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*delta_y = NULL;
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struct timeval stTimeVal;
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long long currTime,
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prevFlipTime,
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@ -511,7 +516,8 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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deltaMoveTime,
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SleepTime;
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char key;
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int sprite_plane_count = 0;
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int i;
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// Open up I915 graphics device
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gfx_fd = drmOpen("i915", NULL);
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if (gfx_fd < 0) {
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@ -564,8 +570,9 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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// Determine if sprite hardware is available on pipe
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// associated with this connector.
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sprite_plane_id = connector_find_plane(gfx_fd, &curr_connector);
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if (!sprite_plane_id) {
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sprite_plane_count = connector_find_plane(gfx_fd, &curr_connector,
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&sprite_plane_id);
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if (!sprite_plane_count) {
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printf("Failed to find sprite plane on crtc\n");
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goto out;
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}
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@ -704,12 +711,15 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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}
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// Set the sprite colorkey state
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set.plane_id = sprite_plane_id;
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set.min_value = 0;
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set.max_value = 0;
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set.flags = I915_SET_COLORKEY_NONE;
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ret = drmCommandWrite(gfx_fd, DRM_I915_SET_SPRITE_COLORKEY, &set, sizeof(set));
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assert(ret == 0);
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for(i = 0; i < sprite_plane_count; i++) {
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set.plane_id = sprite_plane_id[i];
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set.min_value = 0;
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set.max_value = 0;
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set.flags = I915_SET_COLORKEY_NONE;
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ret = drmCommandWrite(gfx_fd, DRM_I915_SET_SPRITE_COLORKEY, &set,
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sizeof(set));
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assert(ret == 0);
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}
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// Set up sprite output dimensions, initial position, etc.
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if (out_w > prim_width / 2)
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@ -717,10 +727,21 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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if (out_h > prim_height / 2)
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out_h = prim_height / 2;
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delta_x = 3;
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delta_y = 4;
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sprite_x = (prim_width / 2) - (out_w / 2);
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sprite_y = (prim_height / 2) - (out_h / 2);
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delta_x = (int *) malloc(sprite_plane_count * sizeof(int));
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delta_y = (int *) malloc(sprite_plane_count * sizeof(int));
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sprite_x = (int *) malloc(sprite_plane_count * sizeof(int));
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sprite_y = (int *) malloc(sprite_plane_count * sizeof(int));
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/* Initializing the coordinates (x,y) of the available sprites on the
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* connector, equally spaced along the diagonal of the rectangle
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* {(0,0),(prim_width/2, prim_height/2)}.
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*/
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for(i = 0; i < sprite_plane_count; i++) {
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delta_x[i] = 3;
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delta_y[i] = 4;
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sprite_x[i] = i * (prim_width / (2 * sprite_plane_count));
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sprite_y[i] = i * (prim_height / (2 * sprite_plane_count));
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}
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currTime = 0;
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prevFlipTime = 0; // Will force immediate sprite flip
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@ -748,38 +769,44 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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// Move the sprite on the screen and flip
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// the surface if the index has changed
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// NB: sprite_w and sprite_h must be 16.16 fixed point, herego << 16
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if (drmModeSetPlane(gfx_fd, sprite_plane_id, curr_connector.crtc,
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sprite_fb_id[sprite_index], plane_flags,
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sprite_x, sprite_y,
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out_w, out_h,
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0, 0,
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sprite_w << 16, sprite_h << 16))
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printf("Failed to enable sprite plane: %s\n", strerror(errno));
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for(i = 0; i < sprite_plane_count; i++) {
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if (drmModeSetPlane(gfx_fd, sprite_plane_id[i],
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curr_connector.crtc,
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sprite_fb_id[sprite_index],
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plane_flags,
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sprite_x[i], sprite_y[i],
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out_w, out_h,
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0, 0,
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sprite_w << 16, sprite_h << 16))
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printf("Failed to enable sprite plane: %s\n",
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strerror(errno));
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}
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// Check if it's time to move the sprite surface
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if (currTime - prevMoveTime > deltaMoveTime) {
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// Compute the next position for sprite
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sprite_x += delta_x;
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sprite_y += delta_y;
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if (sprite_x < 0) {
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sprite_x = 0;
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delta_x = -delta_x;
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}
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else if (sprite_x > prim_width - out_w) {
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sprite_x = prim_width - out_w;
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delta_x = -delta_x;
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}
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for(i = 0; i < sprite_plane_count; i++) {
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sprite_x[i] += delta_x[i];
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sprite_y[i] += delta_y[i];
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if (sprite_x[i] < 0) {
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sprite_x[i] = 0;
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delta_x[i] = -delta_x[i];
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}
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else if (sprite_x[i] > prim_width - out_w) {
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sprite_x[i] = prim_width - out_w;
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delta_x[i] = -delta_x[i];
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}
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if (sprite_y < 0) {
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sprite_y = 0;
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delta_y = -delta_y;
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if (sprite_y[i] < 0) {
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sprite_y[i] = 0;
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delta_y[i] = -delta_y[i];
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}
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else if (sprite_y[i] > prim_height - out_h) {
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sprite_y[i] = prim_height - out_h;
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delta_y[i] = -delta_y[i];
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}
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}
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else if (sprite_y > prim_height - out_h) {
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sprite_y = prim_height - out_h;
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delta_y = -delta_y;
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}
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prevMoveTime = currTime;
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}
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@ -829,6 +856,15 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
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deltaFlipTime : deltaMoveTime;
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usleep(SleepTime);
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}
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free(sprite_plane_id);
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free(sprite_x);
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free(sprite_y);
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free(delta_x);
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free(delta_y);
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sprite_plane_id = NULL;
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sprite_plane_count = 0;
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sprite_x = sprite_y = delta_x = delta_y = NULL;
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}
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out:
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