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lib: make sure all rings are idle in gpu_quiescent_gpu()
Signed-off-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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a3b47dbe69
@ -109,6 +109,7 @@ int gem_available_fences(int fd)
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}
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#define LOCAL_I915_EXEC_VEBOX (4 << 0)
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/* Ensure the gpu is idle by launching a nop execbuf and stalling for it. */
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void gem_quiescent_gpu(int fd)
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{
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@ -143,6 +144,21 @@ void gem_quiescent_gpu(int fd)
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do_ioctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &execbuf);
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if (gem_has_blt(fd)) {
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execbuf.flags = I915_EXEC_BLT;
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do_ioctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &execbuf);
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}
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if (gem_has_bsd(fd)) {
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execbuf.flags = I915_EXEC_BSD;
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do_ioctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &execbuf);
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}
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if (gem_has_vebox(fd)) {
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execbuf.flags = LOCAL_I915_EXEC_VEBOX;
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do_ioctl(fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &execbuf);
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}
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gem_sync(fd, handle);
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}
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