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intel_decode: Fix decode for gen6's moved VERTEX_ELEMENTS valid bit.
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@ -1748,8 +1748,8 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int
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for (i = 1; i < len;) {
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for (i = 1; i < len;) {
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instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
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instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
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"src offset 0x%04x bytes\n",
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"src offset 0x%04x bytes\n",
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data[i] >> 27,
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data[i] >> (IS_GEN6(devid) ? 26 : 27),
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data[i] & (1 << 26) ? "" : "in",
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data[i] & (1 << (IS_GEN6(devid) ? 25 : 26)) ? "" : "in",
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(data[i] >> 16) & 0x1ff,
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(data[i] >> 16) & 0x1ff,
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data[i] & 0x07ff);
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data[i] & 0x07ff);
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i++;
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i++;
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