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lib/intel_batchbuffer: igt_ namespace for the buffer structure
Step one to properly namespace the rendercpy/mediafill functions. Als give the buf_height/width helpers a proper igt_ prefix. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@@ -22,9 +22,9 @@
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void gen3_render_copyfunc(struct intel_batchbuffer *batch,
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drm_intel_context *context,
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struct scratch_buf *src, unsigned src_x, unsigned src_y,
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struct igt_buf *src, unsigned src_x, unsigned src_y,
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unsigned width, unsigned height,
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struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
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struct igt_buf *dst, unsigned dst_x, unsigned dst_y)
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{
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/* invariant state */
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{
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@@ -96,8 +96,8 @@ void gen3_render_copyfunc(struct intel_batchbuffer *batch,
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OUT_RELOC(src->bo, I915_GEM_DOMAIN_SAMPLER, 0, 0);
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OUT_BATCH(MAPSURF_32BIT | MT_32BIT_ARGB8888 |
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tiling_bits |
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(buf_height(src) - 1) << MS3_HEIGHT_SHIFT |
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(buf_width(src) - 1) << MS3_WIDTH_SHIFT);
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(igt_buf_height(src) - 1) << MS3_HEIGHT_SHIFT |
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(igt_buf_width(src) - 1) << MS3_WIDTH_SHIFT);
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OUT_BATCH((src->stride/4-1) << MS4_PITCH_SHIFT);
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OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * TEX_COUNT));
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@@ -133,8 +133,8 @@ void gen3_render_copyfunc(struct intel_batchbuffer *batch,
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OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
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OUT_BATCH(0x00000000);
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OUT_BATCH(0x00000000); /* ymin, xmin */
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OUT_BATCH(DRAW_YMAX(buf_height(dst) - 1) |
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DRAW_XMAX(buf_width(dst) - 1));
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OUT_BATCH(DRAW_YMAX(igt_buf_height(dst) - 1) |
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DRAW_XMAX(igt_buf_width(dst) - 1));
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/* yorig, xorig (relate to color buffer?) */
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OUT_BATCH(0x00000000);
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}
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