Add some masks in comments that will help with writing tests.

This commit is contained in:
Eric Anholt 2006-08-31 15:08:52 -07:00 committed by Damien Lespiau
parent b6fe4bbe2e
commit 78cb82a1e2

View File

@ -1043,36 +1043,36 @@ struct brw_instruction
{
struct
{
GLuint opcode:7;
GLuint pad:1;
GLuint access_mode:1;
GLuint mask_control:1;
GLuint dependency_control:2;
GLuint compression_control:2;
GLuint thread_control:2;
GLuint predicate_control:4;
GLuint predicate_inverse:1;
GLuint execution_size:3;
GLuint opcode:7; /* 0x0000007f */
GLuint pad:1; /* 0x00000080 */
GLuint access_mode:1; /* 0x00000100 */
GLuint mask_control:1; /* 0x00000200 */
GLuint dependency_control:2; /* 0x00000c00 */
GLuint compression_control:2; /* 0x00003000 */
GLuint thread_control:2; /* 0x0000c000 */
GLuint predicate_control:4; /* 0x000f0000 */
GLuint predicate_inverse:1; /* 0x00100000 */
GLuint execution_size:3; /* 0x00e00000 */
GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */
GLuint pad0:2;
GLuint debug_control:1;
GLuint saturate:1;
GLuint pad0:2; /* 0x30000000 */
GLuint debug_control:1; /* 0x40000000 */
GLuint saturate:1; /* 0x80000000 */
} header;
union {
struct
{
GLuint dest_reg_file:2;
GLuint dest_reg_type:3;
GLuint src0_reg_file:2;
GLuint src0_reg_type:3;
GLuint src1_reg_file:2;
GLuint src1_reg_type:3;
GLuint pad:1;
GLuint dest_subreg_nr:5;
GLuint dest_reg_nr:8;
GLuint dest_horiz_stride:2;
GLuint dest_address_mode:1;
GLuint dest_reg_file:2; /* 0x00000003 */
GLuint dest_reg_type:3; /* 0x0000001c */
GLuint src0_reg_file:2; /* 0x00000060 */
GLuint src0_reg_type:3; /* 0x00000380 */
GLuint src1_reg_file:2; /* 0x00000c00 */
GLuint src1_reg_type:3; /* 0x00007000 */
GLuint pad:1; /* 0x00008000 */
GLuint dest_subreg_nr:5; /* 0x001f0000 */
GLuint dest_reg_nr:8; /* 0x1f700000 */
GLuint dest_horiz_stride:2; /* 0x60000000 */
GLuint dest_address_mode:1; /* 0x80000000 */
} da1;
struct
@ -1123,16 +1123,16 @@ struct brw_instruction
union {
struct
{
GLuint src0_subreg_nr:5;
GLuint src0_reg_nr:8;
GLuint src0_abs:1;
GLuint src0_negate:1;
GLuint src0_address_mode:1;
GLuint src0_horiz_stride:2;
GLuint src0_width:3;
GLuint src0_vert_stride:4;
GLuint flag_reg_nr:1;
GLuint pad:6;
GLuint src0_subreg_nr:5; /* 0x0000001f */
GLuint src0_reg_nr:8; /* 0x00001fe0 */
GLuint src0_abs:1; /* 0x00002000 */
GLuint src0_negate:1; /* 0x00004000 */
GLuint src0_address_mode:1; /* 0x00008000 */
GLuint src0_horiz_stride:2; /* 0x00030000 */
GLuint src0_width:3; /* 0x001c0000 */
GLuint src0_vert_stride:4; /* 0x01e00000 */
GLuint flag_reg_nr:1; /* 0x02000000 */
GLuint pad:6; /* 0xfc000000 */
} da1;
struct