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test/gen3_mixed_blits: Alternately use fence regs for the render copies
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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853d729598
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@ -129,8 +129,9 @@ static uint32_t fill_reloc(struct drm_i915_gem_relocation_entry *reloc,
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static void
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render_copy(int fd,
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uint32_t dst, int dst_tiling,
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uint32_t src, int src_tiling)
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uint32_t dst, int dst_tiling,
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uint32_t src, int src_tiling,
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int use_fence)
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{
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uint32_t batch[1024], *b = batch;
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struct drm_i915_gem_relocation_entry reloc[2], *r = reloc;
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@ -199,11 +200,15 @@ render_copy(int fd,
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*b++ = (_3DSTATE_BACKFACE_STENCIL_OPS | BFO_ENABLE_STENCIL_TWO_SIDE | 0);
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/* samler state */
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tiling_bits = 0;
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if (src_tiling != I915_TILING_NONE)
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tiling_bits = MS3_TILED_SURFACE;
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if (src_tiling == I915_TILING_Y)
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tiling_bits |= MS3_TILE_WALK;
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if (use_fence) {
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tiling_bits = MS3_USE_FENCE_REGS;
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} else {
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tiling_bits = 0;
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if (src_tiling != I915_TILING_NONE)
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tiling_bits = MS3_TILED_SURFACE;
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if (src_tiling == I915_TILING_Y)
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tiling_bits |= MS3_TILE_WALK;
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}
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#define TEX_COUNT 1
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*b++ = (_3DSTATE_MAP_STATE | (3 * TEX_COUNT));
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@ -225,11 +230,15 @@ render_copy(int fd,
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*b++ = (0x00000000);
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/* render target state */
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tiling_bits = 0;
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if (dst_tiling != I915_TILING_NONE)
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tiling_bits = BUF_3D_TILED_SURFACE;
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if (dst_tiling == I915_TILING_Y)
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tiling_bits |= BUF_3D_TILE_WALK_Y;
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if (use_fence) {
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tiling_bits = BUF_3D_USE_FENCE;
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} else {
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tiling_bits = 0;
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if (dst_tiling != I915_TILING_NONE)
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tiling_bits = BUF_3D_TILED_SURFACE;
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if (dst_tiling == I915_TILING_Y)
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tiling_bits |= BUF_3D_TILE_WALK_Y;
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}
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*b++ = (_3DSTATE_BUF_INFO_CMD);
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*b++ = (BUF_3D_ID_COLOR_BACK | tiling_bits | WIDTH*4);
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*b = fill_reloc(r++, b-batch, dst,
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@ -311,12 +320,16 @@ render_copy(int fd,
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assert(r-reloc == 2);
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tiling_bits = 0;
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if (use_fence)
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tiling_bits = EXEC_OBJECT_NEEDS_FENCE;
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obj[0].handle = dst;
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obj[0].relocation_count = 0;
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obj[0].relocs_ptr = 0;
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obj[0].alignment = 0;
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obj[0].offset = 0;
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obj[0].flags = 0;
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obj[0].flags = tiling_bits;
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obj[0].rsvd1 = 0;
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obj[0].rsvd2 = 0;
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@ -325,7 +338,7 @@ render_copy(int fd,
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obj[1].relocs_ptr = 0;
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obj[1].alignment = 0;
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obj[1].offset = 0;
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obj[1].flags = 0;
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obj[1].flags = tiling_bits;
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obj[1].rsvd1 = 0;
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obj[1].rsvd2 = 0;
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@ -434,6 +447,19 @@ static void blt_copy(int fd, uint32_t dst, uint32_t src)
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gem_close(fd, handle);
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}
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static void
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copy(int fd,
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uint32_t dst, int dst_tiling,
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uint32_t src, int src_tiling)
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{
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switch (random() % 3) {
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case 0: render_copy(fd, dst, dst_tiling, src, src_tiling, 0); break;
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case 1: render_copy(fd, dst, dst_tiling, src, src_tiling, 1); break;
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case 2: blt_copy(fd, dst, src); break;
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}
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}
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static void *gem_mmap(int fd, uint32_t handle, int size, int prot)
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{
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struct drm_i915_gem_mmap_gtt mmap_arg;
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@ -543,10 +569,7 @@ int main(int argc, char **argv)
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int src = i % count;
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int dst = (i + 1) % count;
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if (random() & 1)
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render_copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
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else
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blt_copy(fd, handle[dst], handle[src]);
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copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
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start_val[dst] = start_val[src];
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}
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printf("verifying..."); fflush(stdout);
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@ -559,10 +582,7 @@ int main(int argc, char **argv)
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int src = (i + 1) % count;
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int dst = i % count;
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if (random() & 1)
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render_copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
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else
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blt_copy(fd, handle[dst], handle[src]);
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copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
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start_val[dst] = start_val[src];
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}
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printf("verifying..."); fflush(stdout);
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@ -578,10 +598,7 @@ int main(int argc, char **argv)
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while (src == dst)
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dst = random() % count;
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if (random() & 1)
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render_copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
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else
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blt_copy(fd, handle[dst], handle[src]);
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copy(fd, handle[dst], tiling[dst], handle[src], tiling[src]);
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start_val[dst] = start_val[src];
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}
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printf("verifying..."); fflush(stdout);
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