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kms_rotation_crc: No need to square the buffer in paint
Now that size is calculated in a single place and correct geometry passed in, paint squares does not need to concern itself with it. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Sonika Jindal <sonika.jindal@intel.com> Reviewed-by: Sonika Jindal <sonika.jindal@intel.com> Signed-off-by: Thomas Wood <thomas.wood@intel.com>
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@ -58,15 +58,9 @@ paint_squares(data_t *data, drmModeModeInfo *mode, igt_rotation_t rotation,
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cairo_rotate(cr, M_PI);
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}
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/*
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* "rotation" is used for creating ref rotated fb and
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* "data->rotation" is used to determine the required size
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* while creating unrotated fb.
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*/
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if (rotation == IGT_ROTATION_90) {
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/* Paint 4 squares with width == height in Blue, Red,
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Green, White Clockwise order to look like 90 degree rotated*/
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w = h = mode->vdisplay;
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igt_paint_color(cr, 0, 0, w / 2, h / 2, 0.0, 0.0, 1.0);
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igt_paint_color(cr, w / 2, 0, w / 2, h / 2, 1.0, 0.0, 0.0);
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igt_paint_color(cr, 0, h / 2, w / 2, h / 2, 1.0, 1.0, 1.0);
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@ -75,16 +69,12 @@ paint_squares(data_t *data, drmModeModeInfo *mode, igt_rotation_t rotation,
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} else if (rotation == IGT_ROTATION_270) {
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/* Paint 4 squares with width == height in Green, White,
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Blue, Red Clockwise order to look like 270 degree rotated*/
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w = h = mode->vdisplay;
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igt_paint_color(cr, 0, 0, w / 2, h / 2, 0.0, 1.0, 0.0);
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igt_paint_color(cr, w / 2, 0, w / 2, h / 2, 1.0, 1.0, 1.0);
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igt_paint_color(cr, 0, h / 2, w / 2, h / 2, 1.0, 0.0, 0.0);
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igt_paint_color(cr, w / 2, h / 2, w / 2, h / 2, 0.0, 0.0, 1.0);
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} else {
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if (data->rotation == IGT_ROTATION_90 ||
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data->rotation == IGT_ROTATION_270)
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w = h = mode->vdisplay;
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/* Paint with 4 squares of Red, Green, White, Blue Clockwise */
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igt_paint_color(cr, 0, 0, w / 2, h / 2, 1.0, 0.0, 0.0);
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igt_paint_color(cr, w / 2, 0, w / 2, h / 2, 0.0, 1.0, 0.0);
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