From 5b9678e822b770825a4b17919a953009ac7abb02 Mon Sep 17 00:00:00 2001 From: Chris Wilson Date: Thu, 15 Apr 2010 09:53:00 +0100 Subject: [PATCH] decode: Also override S2 for 3DPRIM_CLEAR_RECT 3DPRIM_CLEAR_RECT implicitly uses only VERTEX_XY and no texture coords. Signed-off-by: Chris Wilson --- tools/intel_decode.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/tools/intel_decode.c b/tools/intel_decode.c index 767183a8..a20958d0 100644 --- a/tools/intel_decode.c +++ b/tools/intel_decode.c @@ -1119,6 +1119,7 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, char immediate = (data[0] & (1 << 23)) == 0; unsigned int len, i, ret; char *primtype; + int original_s2 = saved_s2; int original_s4 = saved_s4; switch ((data[0] >> 18) & 0xf) { @@ -1132,7 +1133,7 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, case 0x7: primtype = "RECTLIST"; break; case 0x8: primtype = "POINTLIST"; break; case 0x9: primtype = "DIB"; break; - case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; break; + case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break; default: primtype = "unknown"; break; } @@ -1305,6 +1306,7 @@ decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset, } out: + saved_s2 = original_s2; saved_s4 = original_s4; return ret; }