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tests/gem_tiled_pread: mark normal tests as basic v2
These simple tests should always pass.
v2: drop pwrite variant as it's more of a stress test (Daniel)
add to .gitignore
Reviewed-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
This commit is contained in:
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/*
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* Copyright © 2009 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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/** @file gem_tiled_pread.c
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*
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* This is a test of pread's behavior on tiled objects with respect to the
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* reported swizzling value.
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*
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* The goal is to exercise the slow_bit17_copy path for reading on bit17
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* machines, but will also be useful for catching swizzling value bugs on
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* other systems.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <fcntl.h>
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#include <inttypes.h>
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#include <errno.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <sys/ioctl.h>
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#include "drm.h"
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#include "ioctl_wrappers.h"
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#include "drmtest.h"
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#include "intel_io.h"
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#include "intel_chipset.h"
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IGT_TEST_DESCRIPTION("Test pread behavior on tiled objects with respect to the"
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" reported swizzling value.");
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#define WIDTH 512
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#define HEIGHT 512
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static uint32_t linear[WIDTH * HEIGHT];
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#define PAGE_SIZE 4096
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static int tile_width;
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static int tile_height;
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static int tile_size;
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static uint32_t
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create_bo(int fd)
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{
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uint32_t handle;
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uint32_t *data;
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int i;
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handle = gem_create(fd, sizeof(linear));
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gem_set_tiling(fd, handle, I915_TILING_X, WIDTH * sizeof(uint32_t));
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/* Fill the BO with dwords starting at start_val */
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data = gem_mmap(fd, handle, sizeof(linear), PROT_READ | PROT_WRITE);
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for (i = 0; i < WIDTH*HEIGHT; i++)
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data[i] = i;
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munmap(data, sizeof(linear));
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return handle;
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}
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static int
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swizzle_bit(int bit, int offset)
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{
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return (offset & (1 << bit)) >> (bit - 6);
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}
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/* Translate from a swizzled offset in the tiled buffer to the corresponding
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* value from the original linear buffer.
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*/
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static uint32_t
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calculate_expected(int offset)
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{
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int tile_off = offset & (tile_size - 1);
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int tile_base = offset & -tile_size;
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int tile_index = tile_base / tile_size;
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int tiles_per_row = 4*WIDTH / tile_width;
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/* base x,y values from the tile (page) index. */
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int base_y = tile_index / tiles_per_row * tile_height;
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int base_x = tile_index % tiles_per_row * (tile_width/4);
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/* x, y offsets within the tile */
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int tile_y = tile_off / tile_width;
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int tile_x = (tile_off % tile_width) / 4;
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igt_debug("%3d, %3d, %3d,%3d\n", base_x, base_y, tile_x, tile_y);
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return (base_y + tile_y) * WIDTH + base_x + tile_x;
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}
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igt_simple_main
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{
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int fd;
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int i, iter = 100;
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uint32_t tiling, swizzle;
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uint32_t handle;
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uint32_t devid;
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fd = drm_open_any();
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handle = create_bo(fd);
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gem_get_tiling(fd, handle, &tiling, &swizzle);
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devid = intel_get_drm_devid(fd);
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if (IS_GEN2(devid)) {
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tile_height = 16;
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tile_width = 128;
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tile_size = 2048;
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} else {
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tile_height = 8;
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tile_width = 512;
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tile_size = PAGE_SIZE;
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}
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/* Read a bunch of random subsets of the data and check that they come
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* out right.
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*/
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for (i = 0; i < iter; i++) {
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int size = WIDTH * HEIGHT * 4;
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int offset = (random() % size) & ~3;
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int len = (random() % size) & ~3;
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int j;
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if (len == 0)
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len = 4;
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if (offset + len > size)
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len = size - offset;
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if (i == 0) {
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offset = 0;
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len = size;
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}
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gem_read(fd, handle, offset, linear, len);
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/* Translate from offsets in the read buffer to the swizzled
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* address that it corresponds to. This is the opposite of
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* what Mesa does (calculate offset to be read given the linear
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* offset it's looking for).
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*/
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for (j = offset; j < offset + len; j += 4) {
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uint32_t expected_val, found_val;
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int swizzled_offset;
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const char *swizzle_str;
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switch (swizzle) {
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case I915_BIT_6_SWIZZLE_NONE:
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swizzled_offset = j;
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swizzle_str = "none";
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break;
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case I915_BIT_6_SWIZZLE_9:
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swizzled_offset = j ^
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swizzle_bit(9, j);
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swizzle_str = "bit9";
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break;
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case I915_BIT_6_SWIZZLE_9_10:
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swizzled_offset = j ^
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swizzle_bit(9, j) ^
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swizzle_bit(10, j);
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swizzle_str = "bit9^10";
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break;
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case I915_BIT_6_SWIZZLE_9_11:
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swizzled_offset = j ^
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swizzle_bit(9, j) ^
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swizzle_bit(11, j);
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swizzle_str = "bit9^11";
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break;
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case I915_BIT_6_SWIZZLE_9_10_11:
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swizzled_offset = j ^
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swizzle_bit(9, j) ^
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swizzle_bit(10, j) ^
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swizzle_bit(11, j);
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swizzle_str = "bit9^10^11";
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break;
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default:
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igt_assert_f(0, "Bad swizzle bits; %d\n",
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swizzle);
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}
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expected_val = calculate_expected(swizzled_offset);
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found_val = linear[(j - offset) / 4];
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igt_assert_f(expected_val == found_val,
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"Bad read [%d]: %d instead of %d at 0x%08x "
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"for read from 0x%08x to 0x%08x, swizzle=%s\n",
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i, found_val, expected_val, j,
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offset, offset + len,
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swizzle_str);
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}
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}
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close(fd);
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}
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