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	tests: Add basic test for render blits
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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				@ -67,6 +67,7 @@ TESTS_progs = \
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	gen3_render_tiledy_blits \
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	gen3_render_mixed_blits \
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	gen3_mixed_blits \
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	gem_render_linear_blits \
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	gem_storedw_loop_render \
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	gem_storedw_loop_blt \
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	gem_storedw_loop_bsd \
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										171
									
								
								tests/gem_render_linear_blits.c
									
									
									
									
									
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										171
									
								
								tests/gem_render_linear_blits.c
									
									
									
									
									
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							@ -0,0 +1,171 @@
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/*
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 * Copyright © 2011 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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 * IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Chris Wilson <chris@chris-wilson.co.uk>
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 *
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 */
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/** @file gem_linear_render_blits.c
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 *
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 * This is a test of doing many blits, with a working set
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 * larger than the aperture size.
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 *
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 * The goal is to simply ensure the basics work.
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 */
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#include "rendercopy.h"
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#define WIDTH 512
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#define STRIDE (WIDTH*4)
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#define HEIGHT 512
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#define SIZE (HEIGHT*STRIDE)
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static uint32_t linear[WIDTH*HEIGHT];
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static render_copyfunc_t render_copy;
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static void
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check_bo(int fd, uint32_t handle, uint32_t val)
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{
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	int i;
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	gem_read(fd, handle, 0, linear, sizeof(linear));
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	for (i = 0; i < WIDTH*HEIGHT; i++) {
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		if (linear[i] != val) {
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			fprintf(stderr, "Expected 0x%08x, found 0x%08x "
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				"at offset 0x%08x\n",
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				val, linear[i], i * 4);
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			abort();
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		}
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		val++;
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	}
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}
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int main(int argc, char **argv)
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{
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	drm_intel_bufmgr *bufmgr;
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	struct intel_batchbuffer *batch;
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	uint32_t *start_val;
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	drm_intel_bo **bo;
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	uint32_t start = 0;
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	int i, j, fd, count;
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	fd = drm_open_any();
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	render_copy = get_render_copyfunc(intel_get_drm_devid(fd));
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	if (render_copy == NULL) {
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		printf("no render-copy function, doing nothing\n");
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		return 77;
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	}
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	bufmgr = drm_intel_bufmgr_gem_init(fd, 4096);
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	batch = intel_batchbuffer_alloc(bufmgr, intel_get_drm_devid(fd));
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	count = 0;
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	if (argc > 1)
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		count = atoi(argv[1]);
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	if (count == 0)
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		count = 3 * gem_aperture_size(fd) / SIZE / 2;
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	printf("Using %d 1MiB buffers\n", count);
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	bo = malloc(sizeof(*bo)*count);
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	start_val = malloc(sizeof(*start_val)*count);
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	for (i = 0; i < count; i++) {
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		bo[i] = drm_intel_bo_alloc(bufmgr, "", SIZE, 4096);
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		start_val[i] = start;
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		for (j = 0; j < WIDTH*HEIGHT; j++)
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			linear[j] = start++;
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		gem_write(fd, bo[i]->handle, 0, linear, sizeof(linear));
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	}
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	printf("Verifying initialisation...\n");
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	for (i = 0; i < count; i++)
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		check_bo(fd, bo[i]->handle, start_val[i]);
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	printf("Cyclic blits, forward...\n");
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	for (i = 0; i < count * 4; i++) {
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		struct scratch_buf src, dst;
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		src.bo = bo[i % count];
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		src.stride = STRIDE;
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		src.tiling = I915_TILING_NONE;
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		src.size = SIZE;
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		dst.bo = bo[(i + 1) % count];
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		dst.stride = STRIDE;
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		dst.tiling = I915_TILING_NONE;
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		dst.size = SIZE;
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		render_copy(batch, &src, 0, 0, WIDTH, HEIGHT, &dst, 0, 0);
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		start_val[(i + 1) % count] = start_val[i % count];
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	}
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	for (i = 0; i < count; i++)
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		check_bo(fd, bo[i]->handle, start_val[i]);
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	printf("Cyclic blits, backward...\n");
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	for (i = 0; i < count * 4; i++) {
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		struct scratch_buf src, dst;
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		src.bo = bo[(i + 1) % count];
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		src.stride = STRIDE;
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		src.tiling = I915_TILING_NONE;
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		src.size = SIZE;
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		dst.bo = bo[i % count];
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		dst.stride = STRIDE;
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		dst.tiling = I915_TILING_NONE;
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		dst.size = SIZE;
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		render_copy(batch, &src, 0, 0, WIDTH, HEIGHT, &dst, 0, 0);
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		start_val[i % count] = start_val[(i + 1) % count];
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	}
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	for (i = 0; i < count; i++)
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		check_bo(fd, bo[i]->handle, start_val[i]);
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	printf("Random blits...\n");
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	for (i = 0; i < count * 4; i++) {
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		struct scratch_buf src, dst;
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		int s = random() % count;
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		int d = random() % count;
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		if (s == d)
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			continue;
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		src.bo = bo[s];
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		src.stride = STRIDE;
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		src.tiling = I915_TILING_NONE;
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		src.size = SIZE;
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		dst.bo = bo[d];
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		dst.stride = STRIDE;
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		dst.tiling = I915_TILING_NONE;
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		dst.size = SIZE;
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		render_copy(batch, &src, 0, 0, WIDTH, HEIGHT, &dst, 0, 0);
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		start_val[d] = start_val[s];
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	}
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	for (i = 0; i < count; i++)
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		check_bo(fd, bo[i]->handle, start_val[i]);
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	return 0;
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}
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