mirror of
https://github.com/tiagovignatti/intel-gpu-tools.git
synced 2025-06-24 16:26:13 +00:00
intel_gpu_top: Move instdone bit definitions to lib to share with _dump.
This commit is contained in:
parent
21b6f2600d
commit
3904b7c6a2
@ -5,6 +5,8 @@ libintel_tools_la_SOURCES = \
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intel_gpu_tools.c \
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intel_gpu_tools.h \
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intel_reg.h \
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instdone.c \
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instdone.h \
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drmtest.c \
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drmtest.h
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141
lib/instdone.c
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141
lib/instdone.c
Normal file
@ -0,0 +1,141 @@
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/*
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* Copyright © 2007,2009 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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#include "intel_gpu_tools.h"
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#include "instdone.h"
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struct instdone_bit instdone_bits[MAX_INSTDONE_BITS];
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int num_instdone_bits = 0;
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static void
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add_instdone_bit(uint32_t reg, uint32_t bit, const char *name)
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{
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instdone_bits[num_instdone_bits].reg = reg;
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instdone_bits[num_instdone_bits].bit = bit;
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instdone_bits[num_instdone_bits].name = name;
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num_instdone_bits++;
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}
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static void
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gen3_instdone_bit(uint32_t bit, const char *name)
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{
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add_instdone_bit(INST_DONE, bit, name);
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}
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static void
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gen4_instdone_bit(uint32_t bit, const char *name)
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{
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add_instdone_bit(INST_DONE_I965, bit, name);
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}
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static void
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gen4_instdone1_bit(uint32_t bit, const char *name)
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{
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add_instdone_bit(INST_DONE_1, bit, name);
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}
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void
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init_instdone_definitions(void)
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{
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if (IS_965(devid)) {
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gen4_instdone_bit(I965_ROW_0_EU_0_DONE, "Row 0, EU 0");
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gen4_instdone_bit(I965_ROW_0_EU_1_DONE, "Row 0, EU 1");
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gen4_instdone_bit(I965_ROW_0_EU_2_DONE, "Row 0, EU 2");
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gen4_instdone_bit(I965_ROW_0_EU_3_DONE, "Row 0, EU 3");
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gen4_instdone_bit(I965_ROW_1_EU_0_DONE, "Row 1, EU 0");
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gen4_instdone_bit(I965_ROW_1_EU_1_DONE, "Row 1, EU 1");
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gen4_instdone_bit(I965_ROW_1_EU_2_DONE, "Row 1, EU 2");
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gen4_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3");
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gen4_instdone_bit(I965_SF_DONE, "Strips and Fans");
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gen4_instdone_bit(I965_SE_DONE, "Setup Engine");
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gen4_instdone_bit(I965_WM_DONE, "Windowizer");
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gen4_instdone_bit(I965_DISPATCHER_DONE, "Dispatcher");
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gen4_instdone_bit(I965_PROJECTION_DONE, "Projection and LOD");
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gen4_instdone_bit(I965_DG_DONE, "Dependent address generator");
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gen4_instdone_bit(I965_QUAD_CACHE_DONE, "Texture fetch");
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gen4_instdone_bit(I965_TEXTURE_FETCH_DONE, "Texture fetch");
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gen4_instdone_bit(I965_TEXTURE_DECOMPRESS_DONE, "Texture decompress");
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gen4_instdone_bit(I965_SAMPLER_CACHE_DONE, "Sampler cache");
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gen4_instdone_bit(I965_FILTER_DONE, "Filtering");
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gen4_instdone_bit(I965_BYPASS_DONE, "Bypass FIFO");
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gen4_instdone_bit(I965_PS_DONE, "Pixel shader");
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gen4_instdone_bit(I965_CC_DONE, "Color calculator");
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gen4_instdone_bit(I965_MAP_FILTER_DONE, "Map filter");
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gen4_instdone_bit(I965_MAP_L2_IDLE, "Map L2");
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gen4_instdone_bit(I965_MA_ROW_0_DONE, "Message Arbiter row 0");
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gen4_instdone_bit(I965_MA_ROW_1_DONE, "Message Arbiter row 1");
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gen4_instdone_bit(I965_IC_ROW_0_DONE, "Instruction cache row 0");
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gen4_instdone_bit(I965_IC_ROW_1_DONE, "Instruction cache row 1");
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gen4_instdone_bit(I965_CP_DONE, "Command Processor");
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gen4_instdone1_bit(I965_GW_CS_DONE_CR, "GW CS CR");
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gen4_instdone1_bit(I965_SVSM_CS_DONE_CR, "SVSM CS CR");
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gen4_instdone1_bit(I965_SVDW_CS_DONE_CR, "SVDW CS CR");
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gen4_instdone1_bit(I965_SVDR_CS_DONE_CR, "SVDR CS CR");
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gen4_instdone1_bit(I965_SVRW_CS_DONE_CR, "SVRW CS CR");
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gen4_instdone1_bit(I965_SVRR_CS_DONE_CR, "SVRR CS CR");
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gen4_instdone1_bit(I965_SVTW_CS_DONE_CR, "SVTW CS CR");
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gen4_instdone1_bit(I965_MASM_CS_DONE_CR, "MASM CS CR");
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gen4_instdone1_bit(I965_MASF_CS_DONE_CR, "MASF CS CR");
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gen4_instdone1_bit(I965_MAW_CS_DONE_CR, "MAW CS CR");
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gen4_instdone1_bit(I965_EM1_CS_DONE_CR, "EM1 CS CR");
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gen4_instdone1_bit(I965_EM0_CS_DONE_CR, "EM0 CS CR");
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gen4_instdone1_bit(I965_UC1_CS_DONE, "UC1 CS");
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gen4_instdone1_bit(I965_UC0_CS_DONE, "UC0 CS");
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gen4_instdone1_bit(I965_URB_CS_DONE, "URB CS");
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gen4_instdone1_bit(I965_ISC_CS_DONE, "ISC CS");
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gen4_instdone1_bit(I965_CL_CS_DONE, "CL CS");
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gen4_instdone1_bit(I965_GS_CS_DONE, "GS CS");
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gen4_instdone1_bit(I965_VS0_CS_DONE, "VS0 CS");
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gen4_instdone1_bit(I965_VF_CS_DONE, "VF CS");
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} else if (IS_9XX(devid)) {
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gen3_instdone_bit(IDCT_DONE, "IDCT");
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gen3_instdone_bit(IQ_DONE, "IQ");
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gen3_instdone_bit(PR_DONE, "PR");
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gen3_instdone_bit(VLD_DONE, "VLD");
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gen3_instdone_bit(IP_DONE, "Instruction parser");
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gen3_instdone_bit(FBC_DONE, "Framebuffer Compression");
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gen3_instdone_bit(BINNER_DONE, "Binner");
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gen3_instdone_bit(SF_DONE, "Strips and fans");
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gen3_instdone_bit(SE_DONE, "Setup engine");
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gen3_instdone_bit(WM_DONE, "Windowizer");
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gen3_instdone_bit(IZ_DONE, "Intermediate Z");
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gen3_instdone_bit(PERSPECTIVE_INTERP_DONE, "Perspective interpolation");
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gen3_instdone_bit(DISPATCHER_DONE, "Dispatcher");
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gen3_instdone_bit(PROJECTION_DONE, "Projection and LOD");
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gen3_instdone_bit(DEPENDENT_ADDRESS_DONE, "Dependent address calculation");
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gen3_instdone_bit(TEXTURE_FETCH_DONE, "Texture fetch");
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gen3_instdone_bit(TEXTURE_DECOMPRESS_DONE, "Texture decompression");
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gen3_instdone_bit(SAMPLER_CACHE_DONE, "Sampler Cache");
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gen3_instdone_bit(FILTER_DONE, "Filtering");
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gen3_instdone_bit(BYPASS_FIFO_DONE, "Bypass FIFO");
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gen3_instdone_bit(PS_DONE, "Pixel shader");
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gen3_instdone_bit(CC_DONE, "Color calculator");
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gen3_instdone_bit(MAP_FILTER_DONE, "Map filter");
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gen3_instdone_bit(MAP_L2_IDLE, "Map L2");
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}
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}
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39
lib/instdone.h
Normal file
39
lib/instdone.h
Normal file
@ -0,0 +1,39 @@
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/*
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* Copyright © 2007,2009 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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*
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*/
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#define MAX_INSTDONE_BITS 100
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struct instdone_bit {
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uint32_t reg;
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uint32_t bit;
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const char *name;
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};
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extern struct instdone_bit instdone_bits[MAX_INSTDONE_BITS];
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extern int num_instdone_bits;
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void init_instdone_definitions(void);
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@ -30,6 +30,7 @@
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#include <stdio.h>
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#include <err.h>
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#include "intel_gpu_tools.h"
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#include "instdone.h"
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#define SAMPLES_PER_SEC 10000
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#define SAMPLES_TO_PERCENT_RATIO (SAMPLES_PER_SEC / 100)
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@ -37,19 +38,11 @@
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#define MAX_NUM_TOP_BITS 100
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struct top_bit {
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/* initial setup */
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uint32_t *reg;
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uint32_t bit;
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char *name;
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void (*update)(struct top_bit *top_bit);
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/* runtime */
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struct instdone_bit *bit;
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int count;
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} top_bits[MAX_NUM_TOP_BITS];
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struct top_bit *top_bits_sorted[MAX_NUM_TOP_BITS];
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int num_top_bits;
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static uint32_t instdone, instdone1;
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static const char *bars[] = {
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@ -83,32 +76,17 @@ top_bits_sort(const void *a, const void *b)
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static void
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update_idle_bit(struct top_bit *top_bit)
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{
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if ((*top_bit->reg & top_bit->bit) == 0)
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uint32_t reg_val;
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if (top_bit->bit->reg == INST_DONE_1)
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reg_val = instdone1;
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else
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reg_val = instdone;
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if ((reg_val & top_bit->bit->bit) == 0)
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top_bit->count++;
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}
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static void
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add_instdone_bit(uint32_t bit, char *name)
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{
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top_bits[num_top_bits].reg = &instdone;
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top_bits[num_top_bits].bit = bit;
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top_bits[num_top_bits].name = name;
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top_bits[num_top_bits].update = update_idle_bit;
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top_bits_sorted[num_top_bits] = &top_bits[num_top_bits];
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num_top_bits++;
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}
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static void
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add_instdone1_bit(uint32_t bit, char *name)
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{
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top_bits[num_top_bits].reg = &instdone1;
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top_bits[num_top_bits].bit = bit;
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top_bits[num_top_bits].name = name;
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top_bits[num_top_bits].update = update_idle_bit;
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top_bits_sorted[num_top_bits] = &top_bits[num_top_bits];
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num_top_bits++;
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}
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static void
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print_clock(char *name, int clock) {
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if (clock == -1)
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@ -227,89 +205,19 @@ int main(int argc, char **argv)
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{
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intel_get_mmio();
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uint32_t ring_size;
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int i;
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if (IS_965(devid)) {
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add_instdone_bit(I965_ROW_0_EU_0_DONE, "Row 0, EU 0");
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add_instdone_bit(I965_ROW_0_EU_1_DONE, "Row 0, EU 1");
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add_instdone_bit(I965_ROW_0_EU_2_DONE, "Row 0, EU 2");
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add_instdone_bit(I965_ROW_0_EU_3_DONE, "Row 0, EU 3");
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add_instdone_bit(I965_ROW_1_EU_0_DONE, "Row 1, EU 0");
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add_instdone_bit(I965_ROW_1_EU_1_DONE, "Row 1, EU 1");
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add_instdone_bit(I965_ROW_1_EU_2_DONE, "Row 1, EU 2");
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add_instdone_bit(I965_ROW_1_EU_3_DONE, "Row 1, EU 3");
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add_instdone_bit(I965_SF_DONE, "Strips and Fans");
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add_instdone_bit(I965_SE_DONE, "Setup Engine");
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add_instdone_bit(I965_WM_DONE, "Windowizer");
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add_instdone_bit(I965_DISPATCHER_DONE, "Dispatcher");
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add_instdone_bit(I965_PROJECTION_DONE, "Projection and LOD");
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add_instdone_bit(I965_DG_DONE, "Dependent address generator");
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add_instdone_bit(I965_QUAD_CACHE_DONE, "Texture fetch");
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add_instdone_bit(I965_TEXTURE_FETCH_DONE, "Texture fetch");
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add_instdone_bit(I965_TEXTURE_DECOMPRESS_DONE, "Texture decompress");
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add_instdone_bit(I965_SAMPLER_CACHE_DONE, "Sampler cache");
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add_instdone_bit(I965_FILTER_DONE, "Filtering");
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add_instdone_bit(I965_BYPASS_DONE, "Bypass FIFO");
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add_instdone_bit(I965_PS_DONE, "Pixel shader");
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add_instdone_bit(I965_CC_DONE, "Color calculator");
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add_instdone_bit(I965_MAP_FILTER_DONE, "Map filter");
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add_instdone_bit(I965_MAP_L2_IDLE, "Map L2");
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add_instdone_bit(I965_MA_ROW_0_DONE, "Message Arbiter row 0");
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add_instdone_bit(I965_MA_ROW_1_DONE, "Message Arbiter row 1");
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add_instdone_bit(I965_IC_ROW_0_DONE, "Instruction cache row 0");
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add_instdone_bit(I965_IC_ROW_1_DONE, "Instruction cache row 1");
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add_instdone_bit(I965_CP_DONE, "Command Processor");
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add_instdone1_bit(I965_GW_CS_DONE_CR, "GW CS CR");
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add_instdone1_bit(I965_SVSM_CS_DONE_CR, "SVSM CS CR");
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add_instdone1_bit(I965_SVDW_CS_DONE_CR, "SVDW CS CR");
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add_instdone1_bit(I965_SVDR_CS_DONE_CR, "SVDR CS CR");
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add_instdone1_bit(I965_SVRW_CS_DONE_CR, "SVRW CS CR");
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add_instdone1_bit(I965_SVRR_CS_DONE_CR, "SVRR CS CR");
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add_instdone1_bit(I965_SVTW_CS_DONE_CR, "SVTW CS CR");
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add_instdone1_bit(I965_MASM_CS_DONE_CR, "MASM CS CR");
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add_instdone1_bit(I965_MASF_CS_DONE_CR, "MASF CS CR");
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add_instdone1_bit(I965_MAW_CS_DONE_CR, "MAW CS CR");
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add_instdone1_bit(I965_EM1_CS_DONE_CR, "EM1 CS CR");
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add_instdone1_bit(I965_EM0_CS_DONE_CR, "EM0 CS CR");
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add_instdone1_bit(I965_UC1_CS_DONE, "UC1 CS");
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add_instdone1_bit(I965_UC0_CS_DONE, "UC0 CS");
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add_instdone1_bit(I965_URB_CS_DONE, "URB CS");
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add_instdone1_bit(I965_ISC_CS_DONE, "ISC CS");
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add_instdone1_bit(I965_CL_CS_DONE, "CL CS");
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add_instdone1_bit(I965_GS_CS_DONE, "GS CS");
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add_instdone1_bit(I965_VS0_CS_DONE, "VS0 CS");
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add_instdone1_bit(I965_VF_CS_DONE, "VF CS");
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} else if (IS_9XX(devid)) {
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add_instdone_bit(IDCT_DONE, "IDCT");
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add_instdone_bit(IQ_DONE, "IQ");
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add_instdone_bit(PR_DONE, "PR");
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add_instdone_bit(VLD_DONE, "VLD");
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add_instdone_bit(IP_DONE, "Instruction parser");
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add_instdone_bit(FBC_DONE, "Framebuffer Compression");
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add_instdone_bit(BINNER_DONE, "Binner");
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add_instdone_bit(SF_DONE, "Strips and fans");
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add_instdone_bit(SE_DONE, "Setup engine");
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add_instdone_bit(WM_DONE, "Windowizer");
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add_instdone_bit(IZ_DONE, "Intermediate Z");
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add_instdone_bit(PERSPECTIVE_INTERP_DONE, "Perspective interpolation");
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add_instdone_bit(DISPATCHER_DONE, "Dispatcher");
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add_instdone_bit(PROJECTION_DONE, "Projection and LOD");
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add_instdone_bit(DEPENDENT_ADDRESS_DONE, "Dependent address calculation");
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add_instdone_bit(TEXTURE_FETCH_DONE, "Texture fetch");
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add_instdone_bit(TEXTURE_DECOMPRESS_DONE, "Texture decompression");
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add_instdone_bit(SAMPLER_CACHE_DONE, "Sampler Cache");
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add_instdone_bit(FILTER_DONE, "Filtering");
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add_instdone_bit(BYPASS_FIFO_DONE, "Bypass FIFO");
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add_instdone_bit(PS_DONE, "Pixel shader");
|
||||
add_instdone_bit(CC_DONE, "Color calculator");
|
||||
add_instdone_bit(MAP_FILTER_DONE, "Map filter");
|
||||
add_instdone_bit(MAP_L2_IDLE, "Map L2");
|
||||
init_instdone_definitions();
|
||||
for (i = 0; i < num_instdone_bits; i++) {
|
||||
top_bits[i].bit = &instdone_bits[i];
|
||||
top_bits[i].count = 0;
|
||||
top_bits_sorted[i] = &top_bits[i];
|
||||
}
|
||||
|
||||
ring_size = ((INREG(LP_RING + RING_LEN) & RING_NR_PAGES) >> 12) * 4096;
|
||||
|
||||
for (;;) {
|
||||
int i, j;
|
||||
int j;
|
||||
char clear_screen[] = {0x1b, '[', 'H',
|
||||
0x1b, '[', 'J',
|
||||
0x0};
|
||||
@ -328,8 +236,8 @@ int main(int argc, char **argv)
|
||||
} else
|
||||
instdone = INREG(INST_DONE);
|
||||
|
||||
for (j = 0; j < num_top_bits; j++)
|
||||
top_bits[j].update(&top_bits[j]);
|
||||
for (j = 0; j < num_instdone_bits; j++)
|
||||
update_idle_bit(&top_bits[j]);
|
||||
|
||||
ring_head = INREG(LP_RING + RING_HEAD) & HEAD_ADDR;
|
||||
ring_tail = INREG(LP_RING + RING_TAIL) & TAIL_ADDR;
|
||||
@ -346,8 +254,8 @@ int main(int argc, char **argv)
|
||||
usleep(1000000 / SAMPLES_PER_SEC);
|
||||
}
|
||||
|
||||
qsort(top_bits_sorted, num_top_bits, sizeof(struct top_bit *),
|
||||
top_bits_sort);
|
||||
qsort(top_bits_sorted, num_instdone_bits,
|
||||
sizeof(struct top_bit *), top_bits_sort);
|
||||
|
||||
printf("%s", clear_screen);
|
||||
|
||||
@ -363,13 +271,13 @@ int main(int argc, char **argv)
|
||||
(total_ring_full / SAMPLES_TO_PERCENT_RATIO) / ring_size);
|
||||
|
||||
printf("%30s %s\n\n", "task", "percent busy");
|
||||
for (i = 0; i < num_top_bits; i++) {
|
||||
for (i = 0; i < num_instdone_bits; i++) {
|
||||
if (top_bits_sorted[i]->count < 1)
|
||||
break;
|
||||
|
||||
percent = top_bits_sorted[i]->count / SAMPLES_TO_PERCENT_RATIO;
|
||||
len = printf("%30s: %3d%%: ",
|
||||
top_bits_sorted[i]->name,
|
||||
top_bits_sorted[i]->bit->name,
|
||||
percent);
|
||||
print_percentage_bar (percent, len);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user