lib: Dump information about the supported 3D stereo formats

When dumping the details of a mode, let's add the 3D formats the mode
supports.

Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
This commit is contained in:
Damien Lespiau 2012-09-12 14:21:29 +01:00
parent 9edaf7fa73
commit 30e0710ca3
2 changed files with 44 additions and 2 deletions

View File

@ -1724,10 +1724,42 @@ struct type_name connector_type_names[] = {
type_name_fn(connector_type)
#define DRM_MODE_FOR_EACH_3D_FLAG(func, sep) \
func(DRM_MODE_FLAG_3D_FRAME_PACKING) sep \
func(DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE) sep \
func(DRM_MODE_FLAG_3D_LINE_ALTERNATIVE) sep \
func(DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL) sep \
func(DRM_MODE_FLAG_3D_L_DEPTH) sep \
func(DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH) sep \
func(DRM_MODE_FLAG_3D_TOP_AND_BOTTOM) sep \
func(DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF)
void kmstest_dump_mode(drmModeModeInfo *mode)
{
printf(" %s %d %d %d %d %d %d %d %d %d 0x%x 0x%x %d\n",
bool stereo_3d = mode->flags & DRMTEST_MODE_FLAG_3D_MASK;
char flags_str[32];
#define PRINT_S(name) "%s"
#define SEP_EMPTY
#define PRINT_FLAG(flag, str) \
mode->flags & DRM_MODE_FLAG_3D_ ## flag ? " "str : ""
snprintf(flags_str, sizeof(flags_str), " (3D:"
DRM_MODE_FOR_EACH_3D_FLAG(PRINT_S, SEP_EMPTY) ")",
PRINT_FLAG(FRAME_PACKING, "FP"),
PRINT_FLAG(FIELD_ALTERNATIVE, "FA"),
PRINT_FLAG(LINE_ALTERNATIVE, "LA"),
PRINT_FLAG(SIDE_BY_SIDE_FULL, "SBSF"),
PRINT_FLAG(L_DEPTH, "LD"),
PRINT_FLAG(L_DEPTH_GFX_GFX_DEPTH, "LDGFX"),
PRINT_FLAG(TOP_AND_BOTTOM, "TB"),
PRINT_FLAG(SIDE_BY_SIDE_HALF, "SBSH"));
#undef PRINT_S
#undef SEP_EMPTY
#undef PRINT_FLAG
printf(" %s %d %d %d %d %d %d %d %d %d 0x%x 0x%x %d%s\n",
mode->name,
mode->vrefresh,
mode->hdisplay,
@ -1740,7 +1772,8 @@ void kmstest_dump_mode(drmModeModeInfo *mode)
mode->vtotal,
mode->flags,
mode->type,
mode->clock);
mode->clock,
stereo_3d ? flags_str : "");
fflush(stdout);
}

View File

@ -288,6 +288,15 @@ bool igt_run_in_simulation(void);
*/
void igt_skip_on_simulation(void);
#define DRMTEST_MODE_FLAG_3D_MASK (DRM_MODE_FLAG_3D_FRAME_PACKING | \
DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE | \
DRM_MODE_FLAG_3D_LINE_ALTERNATIVE | \
DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL | \
DRM_MODE_FLAG_3D_L_DEPTH | \
DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH | \
DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | \
DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF)
/* helpers based upon the libdrm buffer manager */
void igt_init_aperture_trashers(drm_intel_bufmgr *bufmgr);
void igt_trash_aperture(void);