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Paritially revert "lib: add missing includes to headers"
This reinstates the #includes for lib/debug.h since without that the shader debugger fails to build. You need to manually enable it with ./autogen.sh --enable-shader-debugger and the fail only happens when running a clean build with $ git clean -dfx && ./autogen.sh --enable-shader-debugger && make I have no idea what breaks, but this restores the build. Reported by Ben Widawsky. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -28,9 +28,6 @@
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#ifndef _DEBUG_H_
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#define _DEBUG_H_
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#include <stdint.h>
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#include <stdio.h>
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#define DEBUG_PROTOCOL_VERSION 1
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#define COMMUNICATION_OFFSET 0xc00
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#define COMMUNICATION_QWORD 0xc0
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