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https://github.com/ioacademy-jikim/multimedia
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멀티미디어 예제
This commit is contained in:
@@ -0,0 +1,27 @@
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES:= \
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test-resample.cpp \
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LOCAL_C_INCLUDES := \
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$(call include-path-for, audio-utils)
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LOCAL_STATIC_LIBRARIES := \
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libsndfile
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LOCAL_SHARED_LIBRARIES := \
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libaudioresampler \
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libaudioutils \
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libdl \
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libcutils \
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libutils \
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liblog
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LOCAL_MODULE:= test-resample
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LOCAL_MODULE_TAGS := optional
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include $(BUILD_EXECUTABLE)
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@@ -0,0 +1,174 @@
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_AUDIO_RESAMPLER_H
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#define ANDROID_AUDIO_RESAMPLER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <cutils/compiler.h>
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#include <media/AudioBufferProvider.h>
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#include <system/audio.h>
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namespace android {
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// ----------------------------------------------------------------------------
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class ANDROID_API AudioResampler {
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public:
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// Determines quality of SRC.
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// LOW_QUALITY: linear interpolator (1st order)
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// MED_QUALITY: cubic interpolator (3rd order)
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// HIGH_QUALITY: fixed multi-tap FIR (e.g. 48KHz->44.1KHz)
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// NOTE: high quality SRC will only be supported for
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// certain fixed rate conversions. Sample rate cannot be
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// changed dynamically.
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enum src_quality {
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DEFAULT_QUALITY=0,
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LOW_QUALITY=1,
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MED_QUALITY=2,
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HIGH_QUALITY=3,
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VERY_HIGH_QUALITY=4,
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DYN_LOW_QUALITY=5,
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DYN_MED_QUALITY=6,
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DYN_HIGH_QUALITY=7,
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};
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static const float UNITY_GAIN_FLOAT = 1.0f;
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static AudioResampler* create(audio_format_t format, int inChannelCount,
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int32_t sampleRate, src_quality quality=DEFAULT_QUALITY);
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virtual ~AudioResampler();
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virtual void init() = 0;
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virtual void setSampleRate(int32_t inSampleRate);
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virtual void setVolume(float left, float right);
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virtual void setLocalTimeFreq(uint64_t freq);
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// set the PTS of the next buffer output by the resampler
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virtual void setPTS(int64_t pts);
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// Resample int16_t samples from provider and accumulate into 'out'.
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// A mono provider delivers a sequence of samples.
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// A stereo provider delivers a sequence of interleaved pairs of samples.
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// Multi-channel providers are not supported.
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// In either case, 'out' holds interleaved pairs of fixed-point Q4.27.
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// That is, for a mono provider, there is an implicit up-channeling.
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// Since this method accumulates, the caller is responsible for clearing 'out' initially.
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// FIXME assumes provider is always successful; it should return the actual frame count.
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virtual void resample(int32_t* out, size_t outFrameCount,
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AudioBufferProvider* provider) = 0;
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virtual void reset();
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virtual size_t getUnreleasedFrames() const { return mInputIndex; }
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// called from destructor, so must not be virtual
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src_quality getQuality() const { return mQuality; }
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protected:
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// number of bits for phase fraction - 30 bits allows nearly 2x downsampling
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static const int kNumPhaseBits = 30;
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// phase mask for fraction
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static const uint32_t kPhaseMask = (1LU<<kNumPhaseBits)-1;
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// multiplier to calculate fixed point phase increment
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static const double kPhaseMultiplier;
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AudioResampler(int inChannelCount, int32_t sampleRate, src_quality quality);
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// prevent copying
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AudioResampler(const AudioResampler&);
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AudioResampler& operator=(const AudioResampler&);
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int64_t calculateOutputPTS(int outputFrameIndex);
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const int32_t mChannelCount;
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const int32_t mSampleRate;
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int32_t mInSampleRate;
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AudioBufferProvider::Buffer mBuffer;
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union {
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int16_t mVolume[2];
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uint32_t mVolumeRL;
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};
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int16_t mTargetVolume[2];
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size_t mInputIndex;
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int32_t mPhaseIncrement;
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uint32_t mPhaseFraction;
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uint64_t mLocalTimeFreq;
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int64_t mPTS;
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// returns the inFrameCount required to generate outFrameCount frames.
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//
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// Placed here to be a consistent for all resamplers.
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//
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// Right now, we use the upper bound without regards to the current state of the
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// input buffer using integer arithmetic, as follows:
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//
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// (static_cast<uint64_t>(outFrameCount)*mInSampleRate + (mSampleRate - 1))/mSampleRate;
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//
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// The double precision equivalent (float may not be precise enough):
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// ceil(static_cast<double>(outFrameCount) * mInSampleRate / mSampleRate);
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//
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// this relies on the fact that the mPhaseIncrement is rounded down from
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// #phases * mInSampleRate/mSampleRate and the fact that Sum(Floor(x)) <= Floor(Sum(x)).
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// http://www.proofwiki.org/wiki/Sum_of_Floors_Not_Greater_Than_Floor_of_Sums
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//
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// (so long as double precision is computed accurately enough to be considered
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// greater than or equal to the Floor(x) value in int32_t arithmetic; thus this
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// will not necessarily hold for floats).
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//
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// TODO:
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// Greater accuracy and a tight bound is obtained by:
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// 1) subtract and adjust for the current state of the AudioBufferProvider buffer.
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// 2) using the exact integer formula where (ignoring 64b casting)
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// inFrameCount = (mPhaseIncrement * (outFrameCount - 1) + mPhaseFraction) / phaseWrapLimit;
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// phaseWrapLimit is the wraparound (1 << kNumPhaseBits), if not specified explicitly.
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//
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inline size_t getInFrameCountRequired(size_t outFrameCount) {
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return (static_cast<uint64_t>(outFrameCount)*mInSampleRate
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+ (mSampleRate - 1))/mSampleRate;
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}
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inline float clampFloatVol(float volume) {
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if (volume > UNITY_GAIN_FLOAT) {
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return UNITY_GAIN_FLOAT;
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} else if (volume >= 0.) {
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return volume;
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}
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return 0.; // NaN or negative volume maps to 0.
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}
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private:
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const src_quality mQuality;
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// Return 'true' if the quality level is supported without explicit request
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static bool qualityIsSupported(src_quality quality);
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// For pthread_once()
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static void init_routine();
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// Return the estimated CPU load for specific resampler in MHz.
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// The absolute number is irrelevant, it's the relative values that matter.
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static uint32_t qualityMHz(src_quality quality);
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};
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// ----------------------------------------------------------------------------
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}
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; // namespace android
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#endif // ANDROID_AUDIO_RESAMPLER_H
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@@ -0,0 +1,509 @@
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <unistd.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <errno.h>
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#include <inttypes.h>
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#include <time.h>
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#include <math.h>
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#include <audio_utils/primitives.h>
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#include <audio_utils/sndfile.h>
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#include <utils/Vector.h>
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#include <media/AudioBufferProvider.h>
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#include "AudioResampler.h"
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using namespace android;
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static bool gVerbose = false;
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static int usage(const char* name) {
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fprintf(stderr,"Usage: %s [-p] [-f] [-F] [-v] [-c channels]"
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" [-q {dq|lq|mq|hq|vhq|dlq|dmq|dhq}]"
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" [-i input-sample-rate] [-o output-sample-rate]"
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" [-O csv] [-P csv] [<input-file>]"
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" <output-file>\n", name);
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fprintf(stderr," -p enable profiling\n");
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fprintf(stderr," -f enable filter profiling\n");
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fprintf(stderr," -F enable floating point -q {dlq|dmq|dhq} only");
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fprintf(stderr," -v verbose : log buffer provider calls\n");
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fprintf(stderr," -c # channels (1-2 for lq|mq|hq; 1-8 for dlq|dmq|dhq)\n");
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fprintf(stderr," -q resampler quality\n");
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fprintf(stderr," dq : default quality\n");
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fprintf(stderr," lq : low quality\n");
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fprintf(stderr," mq : medium quality\n");
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fprintf(stderr," hq : high quality\n");
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fprintf(stderr," vhq : very high quality\n");
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fprintf(stderr," dlq : dynamic low quality\n");
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fprintf(stderr," dmq : dynamic medium quality\n");
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fprintf(stderr," dhq : dynamic high quality\n");
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fprintf(stderr," -i input file sample rate (ignored if input file is specified)\n");
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fprintf(stderr," -o output file sample rate\n");
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fprintf(stderr," -O # frames output per call to resample() in CSV format\n");
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fprintf(stderr," -P # frames provided per call to resample() in CSV format\n");
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return -1;
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}
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// Convert a list of integers in CSV format to a Vector of those values.
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// Returns the number of elements in the list, or -1 on error.
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int parseCSV(const char *string, Vector<int>& values)
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{
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// pass 1: count the number of values and do syntax check
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size_t numValues = 0;
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bool hadDigit = false;
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for (const char *p = string; ; ) {
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switch (*p++) {
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case '0': case '1': case '2': case '3': case '4':
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case '5': case '6': case '7': case '8': case '9':
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hadDigit = true;
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break;
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case '\0':
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if (hadDigit) {
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// pass 2: allocate and initialize vector of values
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values.resize(++numValues);
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values.editItemAt(0) = atoi(p = optarg);
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for (size_t i = 1; i < numValues; ) {
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if (*p++ == ',') {
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values.editItemAt(i++) = atoi(p);
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}
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}
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return numValues;
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}
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// fall through
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case ',':
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if (hadDigit) {
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hadDigit = false;
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numValues++;
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break;
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}
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// fall through
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default:
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return -1;
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}
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}
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}
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int main(int argc, char* argv[]) {
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const char* const progname = argv[0];
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bool profileResample = false;
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bool profileFilter = false;
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bool useFloat = false;
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int channels = 1;
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int input_freq = 0;
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int output_freq = 0;
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AudioResampler::src_quality quality = AudioResampler::DEFAULT_QUALITY;
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Vector<int> Ovalues;
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Vector<int> Pvalues;
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int ch;
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while ((ch = getopt(argc, argv, "pfFvc:q:i:o:O:P:")) != -1) {
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switch (ch) {
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case 'p':
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profileResample = true;
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break;
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case 'f':
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profileFilter = true;
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break;
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case 'F':
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useFloat = true;
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break;
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case 'v':
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gVerbose = true;
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break;
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case 'c':
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channels = atoi(optarg);
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break;
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case 'q':
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if (!strcmp(optarg, "dq"))
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quality = AudioResampler::DEFAULT_QUALITY;
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else if (!strcmp(optarg, "lq"))
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quality = AudioResampler::LOW_QUALITY;
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else if (!strcmp(optarg, "mq"))
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quality = AudioResampler::MED_QUALITY;
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else if (!strcmp(optarg, "hq"))
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quality = AudioResampler::HIGH_QUALITY;
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else if (!strcmp(optarg, "vhq"))
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quality = AudioResampler::VERY_HIGH_QUALITY;
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else if (!strcmp(optarg, "dlq"))
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quality = AudioResampler::DYN_LOW_QUALITY;
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else if (!strcmp(optarg, "dmq"))
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quality = AudioResampler::DYN_MED_QUALITY;
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else if (!strcmp(optarg, "dhq"))
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quality = AudioResampler::DYN_HIGH_QUALITY;
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else {
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usage(progname);
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return -1;
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}
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break;
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case 'i':
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input_freq = atoi(optarg);
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break;
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case 'o':
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output_freq = atoi(optarg);
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break;
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case 'O':
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if (parseCSV(optarg, Ovalues) < 0) {
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fprintf(stderr, "incorrect syntax for -O option\n");
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return -1;
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}
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break;
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case 'P':
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if (parseCSV(optarg, Pvalues) < 0) {
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fprintf(stderr, "incorrect syntax for -P option\n");
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return -1;
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}
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break;
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case '?':
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default:
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usage(progname);
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return -1;
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}
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}
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if (channels < 1
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|| channels > (quality < AudioResampler::DYN_LOW_QUALITY ? 2 : 8)) {
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fprintf(stderr, "invalid number of audio channels %d\n", channels);
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return -1;
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}
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if (useFloat && quality < AudioResampler::DYN_LOW_QUALITY) {
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fprintf(stderr, "float processing is only possible for dynamic resamplers\n");
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return -1;
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}
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argc -= optind;
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argv += optind;
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const char* file_in = NULL;
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const char* file_out = NULL;
|
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if (argc == 1) {
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file_out = argv[0];
|
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} else if (argc == 2) {
|
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file_in = argv[0];
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file_out = argv[1];
|
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} else {
|
||||
usage(progname);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------
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||||
|
||||
size_t input_size;
|
||||
void* input_vaddr;
|
||||
if (argc == 2) {
|
||||
SF_INFO info;
|
||||
info.format = 0;
|
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SNDFILE *sf = sf_open(file_in, SFM_READ, &info);
|
||||
if (sf == NULL) {
|
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perror(file_in);
|
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return EXIT_FAILURE;
|
||||
}
|
||||
input_size = info.frames * info.channels * sizeof(short);
|
||||
input_vaddr = malloc(input_size);
|
||||
(void) sf_readf_short(sf, (short *) input_vaddr, info.frames);
|
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sf_close(sf);
|
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channels = info.channels;
|
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input_freq = info.samplerate;
|
||||
} else {
|
||||
// data for testing is exactly (input sampling rate/1000)/2 seconds
|
||||
// so 44.1khz input is 22.05 seconds
|
||||
double k = 1000; // Hz / s
|
||||
double time = (input_freq / 2) / k;
|
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size_t input_frames = size_t(input_freq * time);
|
||||
input_size = channels * sizeof(int16_t) * input_frames;
|
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input_vaddr = malloc(input_size);
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||||
int16_t* in = (int16_t*)input_vaddr;
|
||||
for (size_t i=0 ; i<input_frames ; i++) {
|
||||
double t = double(i) / input_freq;
|
||||
double y = sin(M_PI * k * t * t);
|
||||
int16_t yi = floor(y * 32767.0 + 0.5);
|
||||
for (int j = 0; j < channels; j++) {
|
||||
in[i*channels + j] = yi / (1 + j);
|
||||
}
|
||||
}
|
||||
}
|
||||
size_t input_framesize = channels * sizeof(int16_t);
|
||||
size_t input_frames = input_size / input_framesize;
|
||||
|
||||
// For float processing, convert input int16_t to float array
|
||||
if (useFloat) {
|
||||
void *new_vaddr;
|
||||
|
||||
input_framesize = channels * sizeof(float);
|
||||
input_size = input_frames * input_framesize;
|
||||
new_vaddr = malloc(input_size);
|
||||
memcpy_to_float_from_i16(reinterpret_cast<float*>(new_vaddr),
|
||||
reinterpret_cast<int16_t*>(input_vaddr), input_frames * channels);
|
||||
free(input_vaddr);
|
||||
input_vaddr = new_vaddr;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------
|
||||
|
||||
class Provider: public AudioBufferProvider {
|
||||
const void* mAddr; // base address
|
||||
const size_t mNumFrames; // total frames
|
||||
const size_t mFrameSize; // size of each frame in bytes
|
||||
size_t mNextFrame; // index of next frame to provide
|
||||
size_t mUnrel; // number of frames not yet released
|
||||
const Vector<int> mPvalues; // number of frames provided per call
|
||||
size_t mNextPidx; // index of next entry in mPvalues to use
|
||||
public:
|
||||
Provider(const void* addr, size_t frames, size_t frameSize, const Vector<int>& Pvalues)
|
||||
: mAddr(addr),
|
||||
mNumFrames(frames),
|
||||
mFrameSize(frameSize),
|
||||
mNextFrame(0), mUnrel(0), mPvalues(Pvalues), mNextPidx(0) {
|
||||
}
|
||||
virtual status_t getNextBuffer(Buffer* buffer,
|
||||
int64_t pts = kInvalidPTS) {
|
||||
(void)pts; // suppress warning
|
||||
size_t requestedFrames = buffer->frameCount;
|
||||
if (requestedFrames > mNumFrames - mNextFrame) {
|
||||
buffer->frameCount = mNumFrames - mNextFrame;
|
||||
}
|
||||
if (!mPvalues.isEmpty()) {
|
||||
size_t provided = mPvalues[mNextPidx++];
|
||||
printf("mPvalue[%zu]=%zu not %zu\n", mNextPidx-1, provided, buffer->frameCount);
|
||||
if (provided < buffer->frameCount) {
|
||||
buffer->frameCount = provided;
|
||||
}
|
||||
if (mNextPidx >= mPvalues.size()) {
|
||||
mNextPidx = 0;
|
||||
}
|
||||
}
|
||||
if (gVerbose) {
|
||||
printf("getNextBuffer() requested %zu frames out of %zu frames available,"
|
||||
" and returned %zu frames\n",
|
||||
requestedFrames, (size_t) (mNumFrames - mNextFrame), buffer->frameCount);
|
||||
}
|
||||
mUnrel = buffer->frameCount;
|
||||
if (buffer->frameCount > 0) {
|
||||
buffer->raw = (char *)mAddr + mFrameSize * mNextFrame;
|
||||
return NO_ERROR;
|
||||
} else {
|
||||
buffer->raw = NULL;
|
||||
return NOT_ENOUGH_DATA;
|
||||
}
|
||||
}
|
||||
virtual void releaseBuffer(Buffer* buffer) {
|
||||
if (buffer->frameCount > mUnrel) {
|
||||
fprintf(stderr, "ERROR releaseBuffer() released %zu frames but only %zu available "
|
||||
"to release\n", buffer->frameCount, mUnrel);
|
||||
mNextFrame += mUnrel;
|
||||
mUnrel = 0;
|
||||
} else {
|
||||
if (gVerbose) {
|
||||
printf("releaseBuffer() released %zu frames out of %zu frames available "
|
||||
"to release\n", buffer->frameCount, mUnrel);
|
||||
}
|
||||
mNextFrame += buffer->frameCount;
|
||||
mUnrel -= buffer->frameCount;
|
||||
}
|
||||
buffer->frameCount = 0;
|
||||
buffer->raw = NULL;
|
||||
}
|
||||
void reset() {
|
||||
mNextFrame = 0;
|
||||
}
|
||||
} provider(input_vaddr, input_frames, input_framesize, Pvalues);
|
||||
|
||||
if (gVerbose) {
|
||||
printf("%zu input frames\n", input_frames);
|
||||
}
|
||||
|
||||
audio_format_t format = useFloat ? AUDIO_FORMAT_PCM_FLOAT : AUDIO_FORMAT_PCM_16_BIT;
|
||||
int output_channels = channels > 2 ? channels : 2; // output is at least stereo samples
|
||||
size_t output_framesize = output_channels * (useFloat ? sizeof(float) : sizeof(int32_t));
|
||||
size_t output_frames = ((int64_t) input_frames * output_freq) / input_freq;
|
||||
size_t output_size = output_frames * output_framesize;
|
||||
|
||||
if (profileFilter) {
|
||||
// Check how fast sample rate changes are that require filter changes.
|
||||
// The delta sample rate changes must indicate a downsampling ratio,
|
||||
// and must be larger than 10% changes.
|
||||
//
|
||||
// On fast devices, filters should be generated between 0.1ms - 1ms.
|
||||
// (single threaded).
|
||||
AudioResampler* resampler = AudioResampler::create(format, channels,
|
||||
8000, quality);
|
||||
int looplimit = 100;
|
||||
timespec start, end;
|
||||
clock_gettime(CLOCK_MONOTONIC, &start);
|
||||
for (int i = 0; i < looplimit; ++i) {
|
||||
resampler->setSampleRate(9000);
|
||||
resampler->setSampleRate(12000);
|
||||
resampler->setSampleRate(20000);
|
||||
resampler->setSampleRate(30000);
|
||||
}
|
||||
clock_gettime(CLOCK_MONOTONIC, &end);
|
||||
int64_t start_ns = start.tv_sec * 1000000000LL + start.tv_nsec;
|
||||
int64_t end_ns = end.tv_sec * 1000000000LL + end.tv_nsec;
|
||||
int64_t time = end_ns - start_ns;
|
||||
printf("%.2f sample rate changes with filter calculation/sec\n",
|
||||
looplimit * 4 / (time / 1e9));
|
||||
|
||||
// Check how fast sample rate changes are without filter changes.
|
||||
// This should be very fast, probably 0.1us - 1us per sample rate
|
||||
// change.
|
||||
resampler->setSampleRate(1000);
|
||||
looplimit = 1000;
|
||||
clock_gettime(CLOCK_MONOTONIC, &start);
|
||||
for (int i = 0; i < looplimit; ++i) {
|
||||
resampler->setSampleRate(1000+i);
|
||||
}
|
||||
clock_gettime(CLOCK_MONOTONIC, &end);
|
||||
start_ns = start.tv_sec * 1000000000LL + start.tv_nsec;
|
||||
end_ns = end.tv_sec * 1000000000LL + end.tv_nsec;
|
||||
time = end_ns - start_ns;
|
||||
printf("%.2f sample rate changes without filter calculation/sec\n",
|
||||
looplimit / (time / 1e9));
|
||||
resampler->reset();
|
||||
delete resampler;
|
||||
}
|
||||
|
||||
void* output_vaddr = malloc(output_size);
|
||||
AudioResampler* resampler = AudioResampler::create(format, channels,
|
||||
output_freq, quality);
|
||||
|
||||
resampler->setSampleRate(input_freq);
|
||||
resampler->setVolume(AudioResampler::UNITY_GAIN_FLOAT, AudioResampler::UNITY_GAIN_FLOAT);
|
||||
|
||||
if (profileResample) {
|
||||
/*
|
||||
* For profiling on mobile devices, upon experimentation
|
||||
* it is better to run a few trials with a shorter loop limit,
|
||||
* and take the minimum time.
|
||||
*
|
||||
* Long tests can cause CPU temperature to build up and thermal throttling
|
||||
* to reduce CPU frequency.
|
||||
*
|
||||
* For frequency checks (index=0, or 1, etc.):
|
||||
* "cat /sys/devices/system/cpu/cpu${index}/cpufreq/scaling_*_freq"
|
||||
*
|
||||
* For temperature checks (index=0, or 1, etc.):
|
||||
* "cat /sys/class/thermal/thermal_zone${index}/temp"
|
||||
*
|
||||
* Another way to avoid thermal throttling is to fix the CPU frequency
|
||||
* at a lower level which prevents excessive temperatures.
|
||||
*/
|
||||
const int trials = 4;
|
||||
const int looplimit = 4;
|
||||
timespec start, end;
|
||||
int64_t time = 0;
|
||||
|
||||
for (int n = 0; n < trials; ++n) {
|
||||
clock_gettime(CLOCK_MONOTONIC, &start);
|
||||
for (int i = 0; i < looplimit; ++i) {
|
||||
resampler->resample((int*) output_vaddr, output_frames, &provider);
|
||||
provider.reset(); // during benchmarking reset only the provider
|
||||
}
|
||||
clock_gettime(CLOCK_MONOTONIC, &end);
|
||||
int64_t start_ns = start.tv_sec * 1000000000LL + start.tv_nsec;
|
||||
int64_t end_ns = end.tv_sec * 1000000000LL + end.tv_nsec;
|
||||
int64_t diff_ns = end_ns - start_ns;
|
||||
if (n == 0 || diff_ns < time) {
|
||||
time = diff_ns; // save the best out of our trials.
|
||||
}
|
||||
}
|
||||
// Mfrms/s is "Millions of output frames per second".
|
||||
printf("quality: %d channels: %d msec: %" PRId64 " Mfrms/s: %.2lf\n",
|
||||
quality, channels, time/1000000, output_frames * looplimit / (time / 1e9) / 1e6);
|
||||
resampler->reset();
|
||||
}
|
||||
|
||||
memset(output_vaddr, 0, output_size);
|
||||
if (gVerbose) {
|
||||
printf("resample() %zu output frames\n", output_frames);
|
||||
}
|
||||
if (Ovalues.isEmpty()) {
|
||||
Ovalues.push(output_frames);
|
||||
}
|
||||
for (size_t i = 0, j = 0; i < output_frames; ) {
|
||||
size_t thisFrames = Ovalues[j++];
|
||||
if (j >= Ovalues.size()) {
|
||||
j = 0;
|
||||
}
|
||||
if (thisFrames == 0 || thisFrames > output_frames - i) {
|
||||
thisFrames = output_frames - i;
|
||||
}
|
||||
resampler->resample((int*) output_vaddr + output_channels*i, thisFrames, &provider);
|
||||
i += thisFrames;
|
||||
}
|
||||
if (gVerbose) {
|
||||
printf("resample() complete\n");
|
||||
}
|
||||
resampler->reset();
|
||||
if (gVerbose) {
|
||||
printf("reset() complete\n");
|
||||
}
|
||||
delete resampler;
|
||||
resampler = NULL;
|
||||
|
||||
// For float processing, convert output format from float to Q4.27,
|
||||
// which is then converted to int16_t for final storage.
|
||||
if (useFloat) {
|
||||
memcpy_to_q4_27_from_float(reinterpret_cast<int32_t*>(output_vaddr),
|
||||
reinterpret_cast<float*>(output_vaddr), output_frames * output_channels);
|
||||
}
|
||||
|
||||
// mono takes left channel only (out of stereo output pair)
|
||||
// stereo and multichannel preserve all channels.
|
||||
int32_t* out = (int32_t*) output_vaddr;
|
||||
int16_t* convert = (int16_t*) malloc(output_frames * channels * sizeof(int16_t));
|
||||
|
||||
const int volumeShift = 12; // shift requirement for Q4.27 to Q.15
|
||||
// round to half towards zero and saturate at int16 (non-dithered)
|
||||
const int roundVal = (1<<(volumeShift-1)) - 1; // volumePrecision > 0
|
||||
|
||||
for (size_t i = 0; i < output_frames; i++) {
|
||||
for (int j = 0; j < channels; j++) {
|
||||
int32_t s = out[i * output_channels + j] + roundVal; // add offset here
|
||||
if (s < 0) {
|
||||
s = (s + 1) >> volumeShift; // round to 0
|
||||
if (s < -32768) {
|
||||
s = -32768;
|
||||
}
|
||||
} else {
|
||||
s = s >> volumeShift;
|
||||
if (s > 32767) {
|
||||
s = 32767;
|
||||
}
|
||||
}
|
||||
convert[i * channels + j] = int16_t(s);
|
||||
}
|
||||
}
|
||||
|
||||
// write output to disk
|
||||
SF_INFO info;
|
||||
info.frames = 0;
|
||||
info.samplerate = output_freq;
|
||||
info.channels = channels;
|
||||
info.format = SF_FORMAT_WAV | SF_FORMAT_PCM_16;
|
||||
SNDFILE *sf = sf_open(file_out, SFM_WRITE, &info);
|
||||
if (sf == NULL) {
|
||||
perror(file_out);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
(void) sf_writef_short(sf, convert, output_frames);
|
||||
sf_close(sf);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
Reference in New Issue
Block a user