mirror of
https://github.com/ioacademy-jikim/debugging
synced 2025-06-08 08:26:14 +00:00
96 lines
1.9 KiB
C
96 lines
1.9 KiB
C
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/* Test Valgrind's ability to spot writes to code which has been
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translated, and discard the out-of-date translations.
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CORRECT output is
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in p 0
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in q 1
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in p 2
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in q 3
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in p 4
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in q 5
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in p 6
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in q 7
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in p 8
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in q 9
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WRONG output (if you fail to spot code-writes to code[0 .. 4]) is
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in p 0
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in p 1
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in p 2
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in p 3
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in p 4
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in p 5
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in p 6
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in p 7
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in p 8
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in p 9
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*/
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#include <stdio.h>
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typedef unsigned int Addr;
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typedef unsigned char UChar;
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void q ( int n )
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{
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printf("in q %d\n", n);
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}
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void p ( int n )
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{
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printf("in p %d\n", n);
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}
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static UChar code[10];
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/* Make `code' be PUSHL $dest ; ret */
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// This forces the branch onwards to be indirect, so vex can't chase it
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void set_dest ( Addr dest )
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{
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code[0] = 0x68; /* PUSH imm32 */
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code[1] = (dest & 0xFF);
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code[2] = ((dest >> 8) & 0xFF);
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code[3] = ((dest >> 16) & 0xFF);
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code[4] = ((dest >> 24) & 0xFF);
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code[5] = 0xC3;
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}
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/* Calling aa gets eventually to the function residing in code[0..].
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This indirection is necessary to defeat Vex's basic-block chasing
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optimisation. That will merge up to three basic blocks into the
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same IR superblock, which causes the test to succeed when it
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shouldn't if main calls code[] directly. */
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// force an indirect branch to code[0], so vex can't chase it
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__attribute__((noinline))
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void dd ( int x, void (*f)(int) ) { f(x); }
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__attribute__((noinline))
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void cc ( int x ) { dd(x, (void(*)(int)) &code[0]); }
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__attribute__((noinline))
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void bb ( int x ) { cc(x); }
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__attribute__((noinline))
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void aa ( int x ) { bb(x); }
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__attribute__((noinline))
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void diversion ( void ) { }
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int main ( void )
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{
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int i;
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for (i = 0; i < 10; i += 2) {
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set_dest ( (Addr)&p );
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// diversion();
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aa(i);
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set_dest ( (Addr)&q );
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// diversion();
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aa(i+1);
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}
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return 0;
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}
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