mirror of
https://github.com/ioacademy-jikim/debugging
synced 2025-06-08 00:16:11 +00:00
223 lines
5.5 KiB
C
223 lines
5.5 KiB
C
#define _GNU_SOURCE
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#include <errno.h>
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#include <string.h>
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#include <pthread.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/syscall.h>
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#include <sched.h>
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#include <signal.h>
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static int loops = 15; // each thread+main will do this amount of loop
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static int sleepms = 1000; // in each loop, will sleep "sleepms" milliseconds
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static int burn = 0; // after each sleep, will burn cpu in a tight 'burn' loop
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static void setup_sigusr_handler(void); // sigusr1 and 2 sigaction setup.
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static pid_t gettid()
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{
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#ifdef __NR_gettid
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return syscall(__NR_gettid);
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#else
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return getpid();
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#endif
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}
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// will be invoked from gdb.
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static void whoami(char *msg) __attribute__((unused));
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static void whoami(char *msg)
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{
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fprintf(stderr, "pid %ld Thread %ld %s\n", (long) getpid(), (long) gettid(),
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msg);
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fflush(stderr);
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}
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static void do_burn ()
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{
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int i;
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int loopnr = 0;
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// one single line for the below, to ensure interrupt on this line.
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for (i = 0; i < burn; i++) loopnr++;
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}
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static int thread_ready = 0;
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static pthread_cond_t ready = PTHREAD_COND_INITIALIZER;
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static pthread_mutex_t ready_mutex = PTHREAD_MUTEX_INITIALIZER;
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static void signal_ready (void)
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{
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int rc;
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rc = pthread_mutex_lock(&ready_mutex);
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if (rc != 0)
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fprintf(stderr, "signal_ready lock error %d_n", rc);
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thread_ready = 1;
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rc = pthread_cond_signal(&ready);
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if (rc != 0)
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fprintf(stderr, "signal_ready signal error %d_n", rc);
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rc = pthread_mutex_unlock(&ready_mutex);
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if (rc != 0)
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fprintf(stderr, "signal_ready unlock error %d_n", rc);
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}
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struct spec {
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char *name;
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int sleep;
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int burn;
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int t;
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};
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static struct timeval t[4];
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static int nr_sleeper_or_burner = 0;
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static volatile int report_finished = 1;
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// set to 0 to have no finish msg (as order is non-deterministic)
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static void *sleeper_or_burner(void *v)
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{
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int i = 0;
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struct spec* s = (struct spec*)v;
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int ret;
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fprintf(stderr, "%s ready to sleep and/or burn\n", s->name);
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fflush (stderr);
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signal_ready();
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nr_sleeper_or_burner++;
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for (i = 0; i < loops; i++) {
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if (sleepms > 0 && s->sleep) {
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t[s->t].tv_sec = sleepms / 1000;
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t[s->t].tv_usec = (sleepms % 1000) * 1000;
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ret = select (0, NULL, NULL, NULL, &t[s->t]);
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/* We only expect a timeout result or EINTR from the above. */
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if (ret != 0 && errno != EINTR)
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perror("unexpected result from select");
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}
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if (burn > 0 && s->burn)
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do_burn();
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}
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if (report_finished) {
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fprintf(stderr, "%s finished to sleep and/or burn\n", s->name);
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fflush (stderr);
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}
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return NULL;
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}
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// wait till a thread signals it is ready
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static void wait_ready(void)
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{
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int rc;
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rc = pthread_mutex_lock(&ready_mutex);
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if (rc != 0)
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fprintf(stderr, "wait_ready lock error %d_n", rc);
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while (! thread_ready && rc == 0) {
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rc = pthread_cond_wait(&ready, &ready_mutex);
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if (rc != 0)
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fprintf(stderr, "wait_ready wait error %d_n", rc);
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}
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thread_ready = 0;
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rc = pthread_mutex_unlock(&ready_mutex);
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if (rc != 0)
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fprintf(stderr, "wait_ready unlock error %d_n", rc);
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}
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// We will lock ourselves on one single cpu.
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// This bypasses the unfairness of the Valgrind scheduler
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// when a multi-cpu machine has enough cpu to run all the
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// threads wanting to burn cpu.
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static void setaffinity(void)
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{
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#ifdef VGO_linux
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cpu_set_t single_cpu;
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CPU_ZERO(&single_cpu);
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CPU_SET(1, &single_cpu);
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(void) sched_setaffinity(0, sizeof(single_cpu), &single_cpu);
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#endif
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// GDBTD: equivalent for Darwin ?
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}
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int main (int argc, char *argv[])
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{
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char *threads_spec;
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pthread_t ebbr, egll, zzzz;
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struct spec b, l, p, m;
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char *some_mem __attribute__((unused)) = malloc(100);
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setaffinity();
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setup_sigusr_handler();
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if (argc > 1)
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loops = atoi(argv[1]);
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if (argc > 2)
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sleepms = atoi(argv[2]);
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if (argc > 3)
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burn = atoll(argv[3]);
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if (argc > 4)
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threads_spec = argv[4];
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else
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threads_spec = "BSBSBSBS";
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fprintf(stderr, "loops/sleep_ms/burn/threads_spec: %d %d %d %s\n",
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loops, sleepms, burn, threads_spec);
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fflush(stderr);
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b.name = "Brussels";
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b.burn = *threads_spec++ == 'B';
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b.sleep = *threads_spec++ == 'S';
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b.t = -1;
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if (b.burn || b.sleep) {
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b.t = 1;
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pthread_create(&ebbr, NULL, sleeper_or_burner, &b);
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wait_ready();
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}
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l.name = "London";
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l.burn = *threads_spec++ == 'B';
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l.sleep = *threads_spec++ == 'S';
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l.t = -1;
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if (l.burn || l.sleep) {
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l.t = 2;
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pthread_create(&egll, NULL, sleeper_or_burner, &l);
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wait_ready();
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}
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p.name = "Petaouchnok";
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p.burn = *threads_spec++ == 'B';
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p.sleep = *threads_spec++ == 'S';
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p.t = -1;
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if (p.burn || p.sleep) {
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p.t = 3;
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pthread_create(&zzzz, NULL, sleeper_or_burner, &p);
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wait_ready();
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}
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m.name = "main";
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m.burn = *threads_spec++ == 'B';
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m.sleep = *threads_spec++ == 'S';
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m.t = 0;
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sleeper_or_burner(&m);
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if (b.t != -1) pthread_join(ebbr, NULL);
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if (l.t != -1) pthread_join(egll, NULL);
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if (p.t != -1) pthread_join(zzzz, NULL);
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return 0;
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}
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static int sigusr1_received = 0;
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static void sigusr1_handler(int signr)
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{
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sigusr1_received++;
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}
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static void setup_sigusr_handler(void)
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{
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struct sigaction sa;
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sa.sa_handler = sigusr1_handler;
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sigemptyset(&sa.sa_mask);
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sa.sa_flags = 0;
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if (sigaction (SIGUSR1, &sa, NULL) != 0)
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perror("sigaction SIGUSR1");
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sa.sa_handler = SIG_IGN;
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if (sigaction (SIGUSR2, &sa, NULL) != 0)
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perror("sigaction SIGUSR2");
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}
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