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https://github.com/ioacademy-jikim/debugging
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58 lines
1.7 KiB
C
58 lines
1.7 KiB
C
/*--------------------------------------------------------------------*/
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/*--- Callgrind cost array interface. costs.h ---*/
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/*--------------------------------------------------------------------*/
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/*
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This file is part of Valgrind, a dynamic binary instrumentation
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framework.
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Copyright (C) 2004-2015 Josef Weidendorfer
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josef.weidendorfer@gmx.de
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307, USA.
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The GNU General Public License is contained in the file COPYING.
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*/
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#ifndef CLG_COSTS
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#define CLG_COSTS
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#include "pub_tool_basics.h"
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#define CLG_(str) VGAPPEND(vgCallgrind_,str)
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extern UInt CLG_(costarray_entries);
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extern UInt CLG_(costarray_chunks);
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/* Array of 64bit costs. This is separated from other structs
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* to support a dynamic number of costs for a cost item.
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* Chunks are allocated on demand.
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*/
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typedef struct _CostChunk CostChunk;
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struct _CostChunk {
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Int size;
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Int used;
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CostChunk *next, *prev;
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ULong data[0];
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};
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/* Allocate a number of 64bit cost values.
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* Typically used from ct_events.c */
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ULong* CLG_(get_costarray)(Int size);
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#endif /* CLG_COSTS */
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