mirror of
https://github.com/ioacademy-jikim/android_framwork
synced 2025-06-07 16:06:29 +00:00
410 lines
5.3 KiB
C++
410 lines
5.3 KiB
C++
#if 1
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#include <stdio.h>
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class RefBase
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{
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int mRefs;
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public:
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RefBase():mRefs(0) { printf("RefBase::RefBase()\n"); }
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virtual ~RefBase() { printf("RefBase::~RefBase()\n"); }
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void incStrong() {
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printf("RefBase::incStrong() : mRefs=%d\n", ++mRefs);
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}
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void decStrong()
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{
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--mRefs;
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printf("RefBase::decStrong() : mRefs=%d\n", mRefs);
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if( mRefs == 0 )
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delete this;
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}
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};
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class AAA : public virtual RefBase
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{
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public:
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AAA(){ printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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void foo() { printf("AAA::foo()\n"); }
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};
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template < typename T >
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class sp
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{
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T *mPtr;
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public:
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sp( T *ptr):mPtr(ptr) {
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printf("sp::sp(T)\n");
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mPtr->incStrong();
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}
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sp( const sp<T> &r ) : mPtr(r.mPtr) {
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printf("sp::sp(sp<T>)\n");
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mPtr->incStrong();
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}
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~sp() {
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printf("sp::~sp()\n");
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mPtr->decStrong();
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}
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T * operator->()
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{
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return mPtr;
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}
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T operator*()
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{
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return *mPtr;
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}
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};
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int main()
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{
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{
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sp<AAA> p1 = new AAA;
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sp<AAA> p2 = p1;
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p1->foo();
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p2->foo();
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}
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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int mRefs;
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public:
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AAA():mRefs(0) { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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void foo() { printf("AAA::foo()\n"); }
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void incStrong() {
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printf("AAA::incStrong() : mRefs=%d\n", ++mRefs);
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}
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void decStrong()
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{
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--mRefs;
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printf("AAA::decStrong() : mRefs=%d\n", mRefs);
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if( mRefs == 0 )
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delete this;
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}
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};
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template < typename T >
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class sp
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{
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T *mPtr;
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public:
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sp( T *ptr):mPtr(ptr) {
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printf("sp::sp(T)\n");
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mPtr->incStrong();
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}
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sp( const sp<T> &r ) : mPtr(r.mPtr) {
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printf("sp::sp(sp<T>)\n");
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mPtr->incStrong();
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}
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~sp() {
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printf("sp::~sp()\n");
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mPtr->decStrong();
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}
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T * operator->()
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{
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return mPtr;
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}
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T operator*()
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{
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return *mPtr;
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}
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};
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int main()
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{
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{
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sp<AAA> p1 = new AAA;
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sp<AAA> p2 = p1;
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p1->foo();
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p2->foo();
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}
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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void foo() { printf("AAA::foo()\n"); }
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};
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template < typename T >
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class sp
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{
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T *mPtr;
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static int mRefs;
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public:
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sp( T *ptr):mPtr(ptr) {
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mRefs=1;
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printf("sp::sp(T), mRefs=%d\n", mRefs);
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}
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sp( const sp<T> &r ) {
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mRefs++;
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printf("sp::sp(sp<T>), mRefs=%d\n", mRefs);
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}
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~sp() {
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printf("sp::~sp()\n");
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if( --mRefs == 0 )
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delete mPtr;
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}
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T * operator->()
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{
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return mPtr;
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}
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T operator*()
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{
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return *mPtr;
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}
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};
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template < typename T >
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int sp<T>::mRefs = 0;
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int main()
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{
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{
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sp<AAA> p1 = new AAA;
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sp<AAA> p2 = p1;
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p1->foo();
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p2->foo();
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}
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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void foo() { printf("AAA::foo()\n"); }
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};
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template < typename T >
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class sp
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{
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T *mPtr;
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public:
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sp( T *ptr):mPtr(ptr) { printf("sp::sp()\n"); }
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~sp() {
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printf("sp::~sp()\n");
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delete mPtr;
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}
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T * operator->()
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{
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return mPtr;
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}
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T operator*()
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{
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return *mPtr;
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}
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};
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int main()
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{
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{
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sp<AAA> p1 = new AAA;
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sp<AAA> p2 = p1;
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p1->foo();
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p2->foo();
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}
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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void foo() { printf("AAA::foo()\n"); }
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};
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class BBB
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{
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public:
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BBB() { printf("BBB::BBB()\n"); }
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~BBB() { printf("BBB::~BBB()\n"); }
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void foo() { printf("BBB::foo()\n"); }
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};
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template < typename T >
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class sp
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{
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T *mPtr;
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public:
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sp( T *ptr):mPtr(ptr) { printf("sp::sp()\n"); }
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~sp() {
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printf("sp::~sp()\n");
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delete mPtr;
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}
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T * operator->()
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{
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return mPtr;
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}
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T operator*()
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{
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return *mPtr;
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}
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};
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int main()
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{
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{
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sp<AAA> pa = new AAA;
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pa->foo();
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sp<BBB> pb = new BBB;
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pb->foo();
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}
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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void foo() { printf("AAA::foo()\n"); }
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};
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class sp
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{
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AAA *mPtr;
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public:
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sp( AAA *ptr):mPtr(ptr) { printf("sp::sp()\n"); }
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~sp() {
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printf("sp::~sp()\n");
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delete mPtr;
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}
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AAA * operator->()
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{
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return mPtr;
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}
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AAA operator*()
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{
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return *mPtr;
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}
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};
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int main()
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{
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{
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sp pa = new AAA;
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pa->foo(); // pa.operator->()->foo();
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(*pa).foo();
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}
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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void foo() { printf("AAA::foo()\n"); }
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};
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class sp
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{
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AAA *mPtr;
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public:
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sp( AAA *ptr):mPtr(ptr) { printf("sp::sp()\n"); }
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~sp() {
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printf("sp::~sp()\n");
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delete mPtr;
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}
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};
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int main()
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{
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{
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//AAA* pa = new AAA;
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//pa->foo();
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sp pa = new AAA;
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pa->foo(); // pa.operator->()->foo();
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}
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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};
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int main()
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{
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AAA *pa = new AAA;
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//...
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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};
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int main()
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{
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AAA *pa = new AAA;
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delete pa;
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//...
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return 0;
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}
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#endif
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#if 0
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#include <stdio.h>
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class AAA
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{
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public:
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AAA() { printf("AAA::AAA()\n"); }
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~AAA() { printf("AAA::~AAA()\n"); }
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};
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int main()
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{
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AAA aaa;
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return 0;
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}
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#endif
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