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mirror of https://github.com/JKorf/CryptoExchange.Net synced 2025-06-07 16:06:15 +00:00

162 lines
5.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using CryptoExchange.Net.Logging;
using CryptoExchange.Net.Objects;
using CryptoExchange.Net.Sockets;
using CryptoExchange.Net.UnitTests.TestImplementations;
using Newtonsoft.Json.Linq;
using NUnit.Framework;
namespace CryptoExchange.Net.UnitTests
{
[TestFixture]
public class SocketClientTests
{
[TestCase]
public void SettingOptions_Should_ResultInOptionsSet()
{
//arrange
//act
var client = new TestSocketClient(new SocketClientOptions()
{
BaseAddress = "http://test.address.com",
ReconnectInterval = TimeSpan.FromSeconds(6)
});
//assert
Assert.IsTrue(client.BaseAddress == "http://test.address.com");
Assert.IsTrue(client.ReconnectInterval.TotalSeconds == 6);
}
[TestCase(true)]
[TestCase(false)]
public void ConnectSocket_Should_ReturnConnectionResult(bool canConnect)
{
//arrange
var client = new TestSocketClient();
var socket = client.CreateSocket();
socket.CanConnect = canConnect;
//act
var connectResult = client.ConnectSocketSub(new SocketConnection(client, socket));
//assert
Assert.IsTrue(connectResult.Success == canConnect);
}
[TestCase]
public void SocketMessages_Should_BeProcessedInDataHandlers()
{
// arrange
var client = new TestSocketClient(new SocketClientOptions() { ReconnectInterval = TimeSpan.Zero, LogVerbosity = LogVerbosity.Debug });
var socket = client.CreateSocket();
socket.ShouldReconnect = true;
socket.CanConnect = true;
socket.DisconnectTime = DateTime.UtcNow;
var sub = new SocketConnection(client, socket);
var rstEvent = new ManualResetEvent(false);
JToken result = null;
sub.AddHandler("TestHandler", true, (connection, data) =>
{
result = data;
rstEvent.Set();
});
client.ConnectSocketSub(sub);
// act
socket.InvokeMessage("{\"property\": 123}");
rstEvent.WaitOne(1000);
// assert
Assert.IsTrue((int)result["property"] == 123);
}
[TestCase]
public void DisconnectedSocket_Should_Reconnect()
{
// arrange
bool reconnected = false;
var client = new TestSocketClient(new SocketClientOptions() { ReconnectInterval = TimeSpan.Zero, LogVerbosity = LogVerbosity.Debug });
var socket = client.CreateSocket();
socket.ShouldReconnect = true;
socket.CanConnect = true;
socket.DisconnectTime = DateTime.UtcNow;
var sub = new SocketConnection(client, socket);
sub.ShouldReconnect = true;
client.ConnectSocketSub(sub);
var rstEvent = new ManualResetEvent(false);
sub.ConnectionRestored += (a) =>
{
reconnected = true;
rstEvent.Set();
};
// act
socket.InvokeClose();
rstEvent.WaitOne(1000);
// assert
Assert.IsTrue(reconnected);
}
[TestCase()]
public void UnsubscribingStream_Should_CloseTheSocket()
{
// arrange
var client = new TestSocketClient(new SocketClientOptions() { ReconnectInterval = TimeSpan.Zero, LogVerbosity = LogVerbosity.Debug });
var socket = client.CreateSocket();
socket.CanConnect = true;
var sub = new SocketConnection(client, socket);
client.ConnectSocketSub(sub);
var ups = new UpdateSubscription(sub, new SocketSubscription("Test", null, true, (d, a) => {}));
// act
client.Unsubscribe(ups).Wait();
// assert
Assert.IsTrue(socket.Connected == false);
}
[TestCase()]
public void UnsubscribingAll_Should_CloseAllSockets()
{
// arrange
var client = new TestSocketClient(new SocketClientOptions() { ReconnectInterval = TimeSpan.Zero, LogVerbosity = LogVerbosity.Debug });
var socket1 = client.CreateSocket();
var socket2 = client.CreateSocket();
socket1.CanConnect = true;
socket2.CanConnect = true;
var sub1 = new SocketConnection(client, socket1);
var sub2 = new SocketConnection(client, socket2);
client.ConnectSocketSub(sub1);
client.ConnectSocketSub(sub2);
// act
client.UnsubscribeAll().Wait();
// assert
Assert.IsTrue(socket1.Connected == false);
Assert.IsTrue(socket2.Connected == false);
}
[TestCase()]
public void FailingToConnectSocket_Should_ReturnError()
{
// arrange
var client = new TestSocketClient(new SocketClientOptions() { ReconnectInterval = TimeSpan.Zero, LogVerbosity = LogVerbosity.Debug });
var socket = client.CreateSocket();
socket.CanConnect = false;
var sub = new SocketConnection(client, socket);
// act
var connectResult = client.ConnectSocketSub(sub);
// assert
Assert.IsFalse(connectResult.Success);
}
}
}