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mirror of https://github.com/JKorf/CryptoExchange.Net synced 2025-06-07 07:56:12 +00:00
CryptoExchange.Net/CryptoExchange.Net/Sockets/CryptoExchangeWebSocketClient.cs

882 lines
34 KiB
C#

using CryptoExchange.Net.Interfaces;
using CryptoExchange.Net.Logging.Extensions;
using CryptoExchange.Net.Objects;
using CryptoExchange.Net.Objects.Sockets;
using CryptoExchange.Net.RateLimiting;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.WebSockets;
using System.Threading;
using System.Threading.Tasks;
namespace CryptoExchange.Net.Sockets
{
/// <summary>
/// A wrapper around the ClientWebSocket
/// </summary>
public class CryptoExchangeWebSocketClient : IWebsocket
{
enum ProcessState
{
Idle,
Processing,
WaitingForClose,
Reconnecting
}
internal static int _lastStreamId;
private static readonly object _streamIdLock = new();
private readonly AsyncResetEvent _sendEvent;
private readonly ConcurrentQueue<SendItem> _sendBuffer;
private readonly SemaphoreSlim _closeSem;
private ClientWebSocket _socket;
private CancellationTokenSource _ctsSource;
private DateTime _lastReceivedMessagesUpdate;
private Task? _processTask;
private Task? _closeTask;
private bool _stopRequested;
private bool _disposed;
private ProcessState _processState;
private DateTime _lastReconnectTime;
private string _baseAddress;
private int _reconnectAttempt;
private const int _receiveBufferSize = 1048576;
private const int _sendBufferSize = 4096;
/// <summary>
/// Received messages, the size and the timstamp
/// </summary>
protected readonly List<ReceiveItem> _receivedMessages;
/// <summary>
/// Received messages lock
/// </summary>
protected readonly object _receivedMessagesLock;
/// <summary>
/// Log
/// </summary>
protected ILogger _logger;
/// <inheritdoc />
public int Id { get; }
/// <inheritdoc />
public WebSocketParameters Parameters { get; }
/// <summary>
/// The timestamp this socket has been active for the last time
/// </summary>
public DateTime LastActionTime { get; private set; }
/// <inheritdoc />
public Uri Uri => Parameters.Uri;
/// <inheritdoc />
public virtual bool IsClosed => _socket.State == WebSocketState.Closed;
/// <inheritdoc />
public virtual bool IsOpen => _socket.State == WebSocketState.Open && !_ctsSource.IsCancellationRequested;
/// <inheritdoc />
public double IncomingKbps
{
get
{
lock (_receivedMessagesLock)
{
UpdateReceivedMessages();
if (!_receivedMessages.Any())
return 0;
return Math.Round(_receivedMessages.Sum(v => v.Bytes) / 1000d / 3d);
}
}
}
/// <inheritdoc />
public event Func<Task>? OnClose;
/// <inheritdoc />
public event Func<WebSocketMessageType, ReadOnlyMemory<byte>, Task>? OnStreamMessage;
/// <inheritdoc />
public event Func<int, Task>? OnRequestSent;
/// <inheritdoc />
public event Func<int, Task>? OnRequestRateLimited;
/// <inheritdoc />
public event Func<Task>? OnConnectRateLimited;
/// <inheritdoc />
public event Func<Exception, Task>? OnError;
/// <inheritdoc />
public event Func<Task>? OnOpen;
/// <inheritdoc />
public event Func<Task>? OnReconnecting;
/// <inheritdoc />
public event Func<Task>? OnReconnected;
/// <inheritdoc />
public Func<Task<Uri?>>? GetReconnectionUrl { get; set; }
/// <summary>
/// ctor
/// </summary>
/// <param name="logger">The log object to use</param>
/// <param name="websocketParameters">The parameters for this socket</param>
public CryptoExchangeWebSocketClient(ILogger logger, WebSocketParameters websocketParameters)
{
Id = NextStreamId();
_logger = logger;
Parameters = websocketParameters;
_receivedMessages = new List<ReceiveItem>();
_sendEvent = new AsyncResetEvent();
_sendBuffer = new ConcurrentQueue<SendItem>();
_ctsSource = new CancellationTokenSource();
_receivedMessagesLock = new object();
_closeSem = new SemaphoreSlim(1, 1);
_socket = CreateSocket();
_baseAddress = $"{Uri.Scheme}://{Uri.Host}";
}
/// <inheritdoc />
public void UpdateProxy(ApiProxy? proxy)
{
Parameters.Proxy = proxy;
}
/// <inheritdoc />
public virtual async Task<CallResult> ConnectAsync()
{
var connectResult = await ConnectInternalAsync().ConfigureAwait(false);
if (!connectResult)
return connectResult;
await (OnOpen?.Invoke() ?? Task.CompletedTask).ConfigureAwait(false);
_processTask = ProcessAsync();
return connectResult;
}
/// <summary>
/// Create the socket object
/// </summary>
private ClientWebSocket CreateSocket()
{
var cookieContainer = new CookieContainer();
foreach (var cookie in Parameters.Cookies)
cookieContainer.Add(new Cookie(cookie.Key, cookie.Value));
var socket = new ClientWebSocket();
try
{
socket.Options.Cookies = cookieContainer;
foreach (var header in Parameters.Headers)
socket.Options.SetRequestHeader(header.Key, header.Value);
socket.Options.KeepAliveInterval = Parameters.KeepAliveInterval ?? TimeSpan.Zero;
if (System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription.StartsWith(".NET Framework"))
socket.Options.SetBuffer(65536, 65536); // Setting it to anything bigger than 65536 throws an exception in .net framework
else
socket.Options.SetBuffer(_receiveBufferSize, _sendBufferSize);
if (Parameters.Proxy != null)
SetProxy(socket, Parameters.Proxy);
#if NET6_0_OR_GREATER
socket.Options.CollectHttpResponseDetails = true;
#endif
#if NET9_0_OR_GREATER
socket.Options.KeepAliveTimeout = TimeSpan.FromSeconds(10);
#endif
}
catch (PlatformNotSupportedException)
{
// Options are not supported on certain platforms (WebAssembly for instance)
// best we can do it try to connect without setting options.
}
return socket;
}
private async Task<CallResult> ConnectInternalAsync()
{
_logger.SocketConnecting(Id);
try
{
if (Parameters.RateLimiter != null)
{
var definition = new RequestDefinition(Uri.AbsolutePath, HttpMethod.Get) { ConnectionId = Id };
var limitResult = await Parameters.RateLimiter.ProcessAsync(_logger, Id, RateLimitItemType.Connection, definition, _baseAddress, null, 1, Parameters.RateLimitingBehaviour, _ctsSource.Token).ConfigureAwait(false);
if (!limitResult)
return new CallResult(new ClientRateLimitError("Connection limit reached"));
}
using CancellationTokenSource tcs = new(TimeSpan.FromSeconds(10));
using var linked = CancellationTokenSource.CreateLinkedTokenSource(tcs.Token, _ctsSource.Token);
await _socket.ConnectAsync(Uri, linked.Token).ConfigureAwait(false);
}
catch (Exception e)
{
if (!_ctsSource.IsCancellationRequested)
{
// if _ctsSource was canceled this was already logged
_logger.SocketConnectionFailed(Id, e.Message, e);
}
if (e is WebSocketException we)
{
#if (NET6_0_OR_GREATER)
if (_socket.HttpStatusCode == HttpStatusCode.TooManyRequests)
{
await (OnConnectRateLimited?.Invoke() ?? Task.CompletedTask).ConfigureAwait(false);
return new CallResult(new ServerRateLimitError(we.Message));
}
#else
// ClientWebSocket.HttpStatusCode is only available in .NET6+ https://learn.microsoft.com/en-us/dotnet/api/system.net.websockets.clientwebsocket.httpstatuscode?view=net-8.0
// Try to read 429 from the message instead
if (we.Message.Contains("429"))
{
await (OnConnectRateLimited?.Invoke() ?? Task.CompletedTask).ConfigureAwait(false);
return new CallResult(new ServerRateLimitError(we.Message));
}
#endif
}
return new CallResult(new CantConnectError());
}
_logger.SocketConnected(Id, Uri);
return new CallResult(null);
}
/// <inheritdoc />
private async Task ProcessAsync()
{
while (!_stopRequested)
{
_logger.SocketStartingProcessing(Id);
SetProcessState(ProcessState.Processing);
var sendTask = SendLoopAsync();
var receiveTask = ReceiveLoopAsync();
var timeoutTask = Parameters.Timeout != null && Parameters.Timeout > TimeSpan.FromSeconds(0) ? CheckTimeoutAsync() : Task.CompletedTask;
await Task.WhenAll(sendTask, receiveTask, timeoutTask).ConfigureAwait(false);
_logger.SocketFinishedProcessing(Id);
SetProcessState(ProcessState.WaitingForClose);
while (_closeTask == null)
await Task.Delay(50).ConfigureAwait(false);
await _closeTask.ConfigureAwait(false);
if (!_stopRequested)
_closeTask = null;
if (Parameters.ReconnectPolicy == ReconnectPolicy.Disabled)
{
SetProcessState(ProcessState.Idle);
await (OnClose?.Invoke() ?? Task.CompletedTask).ConfigureAwait(false);
return;
}
if (!_stopRequested)
{
SetProcessState(ProcessState.Reconnecting);
await (OnReconnecting?.Invoke() ?? Task.CompletedTask).ConfigureAwait(false);
}
// Delay here to prevent very repid looping when a connection to the server is accepted and immediately disconnected
var initialDelay = GetReconnectDelay();
await Task.Delay(initialDelay).ConfigureAwait(false);
while (!_stopRequested)
{
_logger.SocketAttemptReconnect(Id);
var task = GetReconnectionUrl?.Invoke();
if (task != null)
{
var reconnectUri = await task.ConfigureAwait(false);
if (reconnectUri != null && Parameters.Uri.ToString() != reconnectUri.ToString())
{
_logger.SocketSetReconnectUri(Id, reconnectUri);
Parameters.Uri = reconnectUri;
}
}
_socket?.Dispose();
_socket = CreateSocket();
_ctsSource.Dispose();
_ctsSource = new CancellationTokenSource();
while (_sendBuffer.TryDequeue(out _)) { } // Clear send buffer
_reconnectAttempt++;
var connected = await ConnectInternalAsync().ConfigureAwait(false);
if (!connected)
{
// Delay between reconnect attempts
var delay = GetReconnectDelay();
await Task.Delay(delay).ConfigureAwait(false);
continue;
}
_reconnectAttempt = 0;
_lastReconnectTime = DateTime.UtcNow;
// Set to processing before reconnect handling
SetProcessState(ProcessState.Processing);
await (OnReconnected?.Invoke() ?? Task.CompletedTask).ConfigureAwait(false);
break;
}
}
SetProcessState(ProcessState.Idle);
}
private TimeSpan GetReconnectDelay()
{
if (_reconnectAttempt == 0)
{
// Means this is directly after disconnecting. Only delay if the last reconnect time is very recent
var sinceLastReconnect = DateTime.UtcNow - _lastReconnectTime;
if (sinceLastReconnect < TimeSpan.FromSeconds(5))
return TimeSpan.FromSeconds(5) - sinceLastReconnect;
return TimeSpan.FromMilliseconds(1);
}
var delay = Parameters.ReconnectPolicy == ReconnectPolicy.FixedDelay ? Parameters.ReconnectInterval : TimeSpan.FromSeconds(Math.Pow(2, Math.Min(5, _reconnectAttempt)));
if (delay > TimeSpan.Zero)
return delay;
return TimeSpan.FromMilliseconds(1);
}
/// <inheritdoc />
public virtual bool Send(int id, string data, int weight)
{
if (_ctsSource.IsCancellationRequested || _processState != ProcessState.Processing)
return false;
var bytes = Parameters.Encoding.GetBytes(data);
_logger.SocketAddingBytesToSendBuffer(Id, id, bytes);
_sendBuffer.Enqueue(new SendItem { Id = id, Weight = weight, Bytes = bytes });
_sendEvent.Set();
return true;
}
/// <inheritdoc />
public virtual async Task ReconnectAsync()
{
if (_processState != ProcessState.Processing && IsOpen)
return;
_logger.SocketReconnectRequested(Id);
_closeTask = CloseInternalAsync();
await _closeTask.ConfigureAwait(false);
}
/// <inheritdoc />
public virtual async Task CloseAsync()
{
await _closeSem.WaitAsync().ConfigureAwait(false);
_stopRequested = true;
try
{
if (_closeTask?.IsCompleted == false)
{
_logger.SocketCloseAsyncWaitingForExistingCloseTask(Id);
await _closeTask.ConfigureAwait(false);
return;
}
if (!IsOpen)
{
_logger.SocketCloseAsyncSocketNotOpen(Id);
return;
}
_logger.SocketClosing(Id);
_closeTask = CloseInternalAsync();
}
finally
{
_closeSem.Release();
}
await _closeTask.ConfigureAwait(false);
if(_processTask != null)
await _processTask.ConfigureAwait(false);
await (OnClose?.Invoke() ?? Task.CompletedTask).ConfigureAwait(false);
_logger.SocketClosed(Id);
}
/// <summary>
/// Internal close method
/// </summary>
/// <returns></returns>
private async Task CloseInternalAsync()
{
if (_disposed)
return;
try
{
if (_socket.State == WebSocketState.CloseReceived)
{
await _socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing", default).ConfigureAwait(false);
}
else if (_socket.State == WebSocketState.Open)
{
await _socket.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, "Closing", default).ConfigureAwait(false);
var startWait = DateTime.UtcNow;
while (_socket.State != WebSocketState.Closed && _socket.State != WebSocketState.Aborted)
{
// Wait until we receive close confirmation
await Task.Delay(10).ConfigureAwait(false);
if (DateTime.UtcNow - startWait > TimeSpan.FromSeconds(1))
break; // Wait for max 1 second, then just abort the connection
}
}
}
catch (Exception)
{
// Can sometimes throw an exception when socket is in aborted state due to timing
// Websocket is set to Aborted state when the cancelation token is set during SendAsync/ReceiveAsync
// So socket might go to aborted state, might still be open
}
_ctsSource.Cancel();
}
/// <summary>
/// Dispose the socket
/// </summary>
public void Dispose()
{
if (_disposed)
return;
if (_ctsSource?.IsCancellationRequested == false)
_ctsSource.Cancel();
_logger.SocketDisposing(Id);
_disposed = true;
_socket.Dispose();
_ctsSource?.Dispose();
_sendEvent.Dispose();
_logger.SocketDisposed(Id);
}
/// <summary>
/// Loop for sending data
/// </summary>
/// <returns></returns>
private async Task SendLoopAsync()
{
var requestDefinition = new RequestDefinition(Uri.AbsolutePath, HttpMethod.Get) { ConnectionId = Id };
try
{
while (true)
{
try
{
if (!_sendBuffer.Any())
await _sendEvent.WaitAsync(ct: _ctsSource.Token).ConfigureAwait(false);
}
catch (OperationCanceledException)
{
break;
}
if (_ctsSource.IsCancellationRequested)
break;
while (_sendBuffer.TryDequeue(out var data))
{
if (Parameters.RateLimiter != null)
{
try
{
var limitResult = await Parameters.RateLimiter.ProcessAsync(_logger, data.Id, RateLimitItemType.Request, requestDefinition, _baseAddress, null, data.Weight, Parameters.RateLimitingBehaviour, _ctsSource.Token).ConfigureAwait(false);
if (!limitResult)
{
await (OnRequestRateLimited?.Invoke(data.Id) ?? Task.CompletedTask).ConfigureAwait(false);
continue;
}
}
catch (OperationCanceledException)
{
// canceled
break;
}
}
try
{
await _socket.SendAsync(new ArraySegment<byte>(data.Bytes, 0, data.Bytes.Length), WebSocketMessageType.Text, true, _ctsSource.Token).ConfigureAwait(false);
await (OnRequestSent?.Invoke(data.Id) ?? Task.CompletedTask).ConfigureAwait(false);
_logger.SocketSentBytes(Id, data.Id, data.Bytes.Length);
}
catch (OperationCanceledException)
{
// canceled
break;
}
catch (Exception ioe)
{
// Connection closed unexpectedly, .NET framework
await (OnError?.Invoke(ioe) ?? Task.CompletedTask).ConfigureAwait(false);
if (_closeTask?.IsCompleted != false)
_closeTask = CloseInternalAsync();
break;
}
}
}
}
catch (Exception e)
{
// Because this is running in a separate task and not awaited until the socket gets closed
// any exception here will crash the send processing, but do so silently unless the socket get's stopped.
// Make sure we at least let the owner know there was an error
_logger.SocketSendLoopStoppedWithException(Id, e.Message, e);
await (OnError?.Invoke(e) ?? Task.CompletedTask).ConfigureAwait(false);
if (_closeTask?.IsCompleted != false)
_closeTask = CloseInternalAsync();
}
finally
{
_logger.SocketSendLoopFinished(Id);
}
}
/// <summary>
/// Loop for receiving and reassembling data
/// </summary>
/// <returns></returns>
private async Task ReceiveLoopAsync()
{
var buffer = new ArraySegment<byte>(new byte[_receiveBufferSize]);
var received = 0;
try
{
while (true)
{
if (_ctsSource.IsCancellationRequested)
break;
MemoryStream? multipartStream = null;
WebSocketReceiveResult? receiveResult = null;
bool multiPartMessage = false;
while (true)
{
try
{
receiveResult = await _socket.ReceiveAsync(buffer, _ctsSource.Token).ConfigureAwait(false);
received += receiveResult.Count;
lock (_receivedMessagesLock)
_receivedMessages.Add(new ReceiveItem(DateTime.UtcNow, receiveResult.Count));
}
catch (OperationCanceledException ex)
{
if (ex.InnerException?.InnerException?.Message.Equals("The WebSocket didn't recieve a Pong frame in response to a Ping frame within the configured KeepAliveTimeout.") == true)
{
// Spefic case that the websocket connection got closed because of a ping frame timeout
// Unfortunately doesn't seem to be a nicer way to catch
_logger.SocketPingTimeout(Id);
}
if (_closeTask?.IsCompleted != false)
_closeTask = CloseInternalAsync();
// canceled
break;
}
catch (Exception wse)
{
// Connection closed unexpectedly
await (OnError?.Invoke(wse) ?? Task.CompletedTask).ConfigureAwait(false);
if (_closeTask?.IsCompleted != false)
_closeTask = CloseInternalAsync();
break;
}
if (receiveResult.MessageType == WebSocketMessageType.Close)
{
// Connection closed
if (_socket.State == WebSocketState.CloseReceived)
{
// Close received means it server initiated, we should send a confirmation and close the socket
_logger.SocketReceivedCloseMessage(Id, receiveResult.CloseStatus.ToString()!, receiveResult.CloseStatusDescription ?? string.Empty);
if (_closeTask?.IsCompleted != false)
_closeTask = CloseInternalAsync();
}
else
{
// Means the socket is now closed and we were the one initiating it
_logger.SocketReceivedCloseConfirmation(Id, receiveResult.CloseStatus.ToString()!, receiveResult.CloseStatusDescription ?? string.Empty);
}
break;
}
if (!receiveResult.EndOfMessage)
{
// We received data, but it is not complete, write it to a memory stream for reassembling
multiPartMessage = true;
_logger.SocketReceivedPartialMessage(Id, receiveResult.Count);
// Write the data to a memory stream to be reassembled later
if (multipartStream == null)
multipartStream = new MemoryStream();
multipartStream.Write(buffer.Array!, buffer.Offset, receiveResult.Count);
}
else
{
if (!multiPartMessage)
{
// Received a complete message and it's not multi part
_logger.SocketReceivedSingleMessage(Id, receiveResult.Count);
await ProcessData(receiveResult.MessageType, new ReadOnlyMemory<byte>(buffer.Array, buffer.Offset, receiveResult.Count)).ConfigureAwait(false);
}
else
{
// Received the end of a multipart message, write to memory stream for reassembling
_logger.SocketReceivedPartialMessage(Id, receiveResult.Count);
multipartStream!.Write(buffer.Array!, buffer.Offset, receiveResult.Count);
}
break;
}
}
lock (_receivedMessagesLock)
UpdateReceivedMessages();
if (receiveResult?.MessageType == WebSocketMessageType.Close)
{
// Received close message
break;
}
if (receiveResult == null || _ctsSource.IsCancellationRequested)
{
// Error during receiving or cancellation requested, stop.
break;
}
if (multiPartMessage)
{
// When the connection gets interupted we might not have received a full message
if (receiveResult?.EndOfMessage == true)
{
_logger.SocketReassembledMessage(Id, multipartStream!.Length);
// Get the underlying buffer of the memorystream holding the written data and delimit it (GetBuffer return the full array, not only the written part)
await ProcessData(receiveResult.MessageType, new ReadOnlyMemory<byte>(multipartStream.GetBuffer(), 0, (int)multipartStream.Length)).ConfigureAwait(false);
}
else
{
_logger.SocketDiscardIncompleteMessage(Id, multipartStream!.Length);
}
}
}
}
catch(Exception e)
{
// Because this is running in a separate task and not awaited until the socket gets closed
// any exception here will crash the receive processing, but do so silently unless the socket gets stopped.
// Make sure we at least let the owner know there was an error
_logger.SocketReceiveLoopStoppedWithException(Id, e);
await (OnError?.Invoke(e) ?? Task.CompletedTask).ConfigureAwait(false);
if (_closeTask?.IsCompleted != false)
_closeTask = CloseInternalAsync();
}
finally
{
_logger.SocketReceiveLoopFinished(Id);
}
}
/// <summary>
/// Proccess a stream message
/// </summary>
/// <param name="type"></param>
/// <param name="data"></param>
/// <returns></returns>
protected async Task ProcessData(WebSocketMessageType type, ReadOnlyMemory<byte> data)
{
LastActionTime = DateTime.UtcNow;
await (OnStreamMessage?.Invoke(type, data) ?? Task.CompletedTask).ConfigureAwait(false);
}
/// <summary>
/// Checks if there is no data received for a period longer than the specified timeout
/// </summary>
/// <returns></returns>
protected async Task CheckTimeoutAsync()
{
_logger.SocketStartingTaskForNoDataReceivedCheck(Id, Parameters.Timeout);
LastActionTime = DateTime.UtcNow;
try
{
while (true)
{
if (_ctsSource.IsCancellationRequested)
return;
if (DateTime.UtcNow - LastActionTime > Parameters.Timeout)
{
_logger.SocketNoDataReceiveTimoutReconnect(Id, Parameters.Timeout);
_ = ReconnectAsync().ConfigureAwait(false);
return;
}
try
{
await Task.Delay(500, _ctsSource.Token).ConfigureAwait(false);
}
catch (OperationCanceledException)
{
// canceled
break;
}
}
}
catch (Exception e)
{
// Because this is running in a separate task and not awaited until the socket gets closed
// any exception here will stop the timeout checking, but do so silently unless the socket get's stopped.
// Make sure we at least let the owner know there was an error
await (OnError?.Invoke(e) ?? Task.CompletedTask).ConfigureAwait(false);
}
}
/// <summary>
/// Get the next identifier
/// </summary>
/// <returns></returns>
private static int NextStreamId()
{
lock (_streamIdLock)
{
_lastStreamId++;
return _lastStreamId;
}
}
/// <summary>
/// Update the received messages list, removing messages received longer than 3s ago
/// </summary>
protected void UpdateReceivedMessages()
{
var checkTime = DateTime.UtcNow;
if (checkTime - _lastReceivedMessagesUpdate > TimeSpan.FromSeconds(1))
{
for (var i = 0; i < _receivedMessages.Count; i++)
{
var msg = _receivedMessages[i];
if (checkTime - msg.Timestamp > TimeSpan.FromSeconds(3))
{
_receivedMessages.Remove(msg);
i--;
}
}
_lastReceivedMessagesUpdate = checkTime;
}
}
/// <summary>
/// Set proxy on socket
/// </summary>
/// <param name="socket"></param>
/// <param name="proxy"></param>
/// <exception cref="ArgumentException"></exception>
protected virtual void SetProxy(ClientWebSocket socket, ApiProxy proxy)
{
if (!Uri.TryCreate($"{proxy.Host}:{proxy.Port}", UriKind.Absolute, out var uri))
throw new ArgumentException("Proxy settings invalid, {proxy.Host}:{proxy.Port} not a valid URI", nameof(proxy));
socket.Options.Proxy = uri?.Scheme == null
? socket.Options.Proxy = new WebProxy(proxy.Host, proxy.Port)
: socket.Options.Proxy = new WebProxy
{
Address = uri
};
if (proxy.Login != null)
socket.Options.Proxy.Credentials = new NetworkCredential(proxy.Login, proxy.Password);
}
private void SetProcessState(ProcessState state)
{
if (_processState == state)
return;
_logger.SocketProcessingStateChanged(Id, _processState.ToString(), state.ToString());
_processState = state;
}
}
/// <summary>
/// Message info
/// </summary>
public struct SendItem
{
/// <summary>
/// The request id
/// </summary>
public int Id { get; set; }
/// <summary>
/// The request weight
/// </summary>
public int Weight { get; set; }
/// <summary>
/// Timestamp the request was sent
/// </summary>
public DateTime SendTime { get; set; }
/// <summary>
/// The bytes to send
/// </summary>
public byte[] Bytes { get; set; }
}
/// <summary>
/// Received message info
/// </summary>
public struct ReceiveItem
{
/// <summary>
/// Timestamp of the received data
/// </summary>
public DateTime Timestamp { get; set; }
/// <summary>
/// Number of bytes received
/// </summary>
public int Bytes { get; set; }
/// <summary>
/// ctor
/// </summary>
/// <param name="timestamp"></param>
/// <param name="bytes"></param>
public ReceiveItem(DateTime timestamp, int bytes)
{
Timestamp = timestamp;
Bytes = bytes;
}
}
}