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CryptoExchange.Net/CryptoExchange.Net/Objects/Options/SocketExchangeOptions.cs
T
Jan Korf e823114623 CryptoExchange V12 (#281)
* Result types:
  * (Web)CallResult types are replaced by HttpResult, WebSocketResult and QueryResult with the same logic
  * Updated result types to record type
  * Result creation can be done with (Http/WebSocket/Query)Result.Ok(..) and .Fail(..)
  * Removed implicit result type conversion to bool, `if (result)` no longer works, instead use `if (result.Success)`
  * Replaced CallResult.SuccessResult with CallResult.Ok()
  * Fixed result object nullability hinting, for example Data might be null if Success isn't checked for true

* Parameters & serialization:
  * Added support for `enabled` and `disabled` strings to bool converter
  * Removed ParameterCollection type, has been replaced by Parameters type
  * Removed ArraySerialization, OrderParameters and ParameterOrderComparer properties from RestApiClient, moved to ParameterSerializationsSettings
  * Updated RestRequestConfiguration in AuthenticationProvider.ProcessRequest to contain the full RequestDefinition instead of copied fields	

* Clients:
  * Updated Api client constructor logging parameter from ILogger to ILoggerFactory? 
  * Added Api client constructor exchange name parameter
  * Added ToString overrides on base API types
  * Added Exchange property on BaseApiClient
  * Added ApiCredentials property on IRestApiClient and ISocketApiClient interfaces
  * Updated ILogger source from client name to topic specific client name
  * Removed logging from client creation
  * Fixed BaseRestClient SetApiCredentials not marked as virtual

* Rest:
  * Added BaseAddress to RequestDefinition object
  * Updated RestApiClient AuthenticationProvider logic from private to protected and virtual
  * Removed RestApiClient.SendAsync baseAddress parameter removed
  * Removed RestApiClient.SendAsync without type parameter

* WebSocket:
  * Updated MessageRouting definition into CreateForEvent for subscriptions and CreateForQuery for queries
  * Improved Query type safety with CeateForQuery which allows second parameter for specifying the result type
  * Renamed MessageRouter.CreateWithoutHandler to CreateVoid
  * Updated SocketApiClient.GetSocketConnection to check connection uri instead of Tag for finding compatible connections
  * Removed unused UnhandledMessageExpected property SocketApiClient
  * Fixed issue in SocketApiClient.GetSocketConnection causing requests to always wait the full max 10 seconds when there was a reconnecting socket
	
* Shared APIs:
  * Updated Option definitions to always require the exchange name as first parameter
  * Added missing dedicated option types
  * Added Discover method on ISharedClient interface, returning info on supported capabilities and operations
  * Added SharedRequest GetParamValue helper method accepting multiple parameter names
  * Added ResetStaticExchangeParameters method on ExchangeParameters
  * Added Status property to SharedWithdrawal model
  * Added TradingModes property to SharedBalance model
  * Updated ExchangeSymbolCache to support multiple environments and additional key separation
  * Updated Shared ExchangeParameters parameter names to be case insensitive
  * Updated code comments
  * Replaced ExchangeResult with ExchangeCallResult type
  * Removed AsExchangeResult/ExchangeWebResult
  * Removed TradingMode from the response model, only maintained on models where it makes sense
  * Removed IListenKey support, listen keys now rely on internal management with TokenManager

* Rate limiting:
  * Fixed websocket connection attempts counting towards rate limit even when server could not be reached
  * Removed host from rate limit methods, now part of the already provided RequestDefinition
  * Added amount parameter to RateLimit Reset method to allow partially resetting the limit

* Added TokenManager implementation for automatic listenkey/token management
* Added UserClientProvider base class
* Added async streaming on UserDataTracker items with StreamUpdatesAsync
* Added cancellation token support to UserDataTracker starting
* Added Unit type for non-result types
* Added ServerError constructor taking ErrorType and message to make it easier to create
* Added SupportedEnvironments property to PlatformInfo
* Updated SymbolOrderBook DoResyncAsync to return CallResult instead of CallResult<bool> which was redundant
* Various small performance improvements
2026-06-29 10:38:09 +02:00

172 lines
8.0 KiB
C#

using CryptoExchange.Net.Authentication;
using System;
namespace CryptoExchange.Net.Objects.Options
{
/// <summary>
/// Options for a websocket exchange client
/// </summary>
public class SocketExchangeOptions : ExchangeOptions
{
/// <summary>
/// The fixed time to wait between reconnect attempts, only used when `ReconnectPolicy` is set to `ReconnectPolicy.ExponentialBackoff`
/// </summary>
public TimeSpan ReconnectInterval { get; set; } = TimeSpan.FromSeconds(5);
/// <summary>
/// Reconnect policy
/// </summary>
public ReconnectPolicy ReconnectPolicy { get; set; } = ReconnectPolicy.FixedDelay;
/// <summary>
/// Max number of concurrent resubscription tasks per socket after reconnecting a socket
/// </summary>
public int MaxConcurrentResubscriptionsPerSocket { get; set; } = 5;
/// <summary>
/// The max time of not receiving any data after which the connection is assumed to be dropped. This can only be used for socket connections where a steady flow of data is expected,
/// for example when the server sends intermittent ping requests
/// </summary>
public TimeSpan SocketNoDataTimeout { get; set; }
/// <summary>
/// The amount of subscriptions that should be made on a single socket connection. Not all API's support multiple subscriptions on a single socket.
/// Setting this to a higher number increases subscription speed because not every subscription needs to connect to the server, but having more subscriptions on a
/// single connection will also increase the amount of traffic on that single connection, potentially leading to issues or delays.
/// <para>
/// This setting counts each Subscribe request as one instead of counting the individual subscriptions as <see cref="SocketIndividualSubscriptionCombineTarget"/> does
/// </para>
/// </summary>
public int? SocketSubscriptionsCombineTarget { get; set; }
/// <summary>
/// The amount of subscriptions that should be made on a single socket connection. Not all API's support multiple subscriptions on a single socket.
/// Setting this to a higher number increases subscription speed because not every subscription needs to connect to the server, but having more subscriptions on a
/// single connection will also increase the amount of traffic on that single connection, potentially leading to issues or delays.
/// <para>
/// This setting counts the individual subscriptions in a request instead of counting subscriptions in batched request as one as <see cref="SocketSubscriptionsCombineTarget"/> does.
/// </para>
/// <para>Defaults to 20</para>
/// </summary>
public int SocketIndividualSubscriptionCombineTarget { get; set; } = 20;
/// <summary>
/// The max amount of connections to make to the server. Can be used for API's which only allow a certain number of connections. Changing this to a high value might cause issues.
/// </summary>
public int? MaxSocketConnections { get; set; }
/// <summary>
/// The time to wait after connecting a socket before sending messages. Can be used for API's which will rate limit if you subscribe directly after connecting.
/// </summary>
public TimeSpan DelayAfterConnect { get; set; } = TimeSpan.Zero;
/// <summary>
/// This delay is used to set a RetryAfter guard on the connection after a rate limit is hit on the server.
/// This is used to prevent the client from reconnecting too quickly after a rate limit is hit.
/// </summary>
public TimeSpan? ConnectDelayAfterRateLimited { get; set; }
/// <summary>
/// The buffer size to use for receiving data. Leave unset to use the default buffer size.
/// </summary>
/// <remarks>
/// Only specify this if you are creating a significant amount of connections and understand the typical message length we receive from the exchange.
/// Setting this too low can increase memory consumption and allocations.
/// </remarks>
public int? ReceiveBufferSize { get; set; }
/// <summary>
/// ctor
/// </summary>
public SocketExchangeOptions()
{
// Enable auto timestamping by default for sockets
AutoTimestamp = true;
}
/// <summary>
/// Create a copy of this options
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public T Set<T>(T item) where T : SocketExchangeOptions, new()
{
item.AutoTimestamp = AutoTimestamp;
item.OutputOriginalData = OutputOriginalData;
item.ReconnectPolicy = ReconnectPolicy;
item.DelayAfterConnect = DelayAfterConnect;
item.MaxConcurrentResubscriptionsPerSocket = MaxConcurrentResubscriptionsPerSocket;
item.ReconnectInterval = ReconnectInterval;
item.SocketNoDataTimeout = SocketNoDataTimeout;
item.SocketSubscriptionsCombineTarget = SocketSubscriptionsCombineTarget;
item.MaxSocketConnections = MaxSocketConnections;
item.Proxy = Proxy;
item.RequestTimeout = RequestTimeout;
item.RateLimitingBehaviour = RateLimitingBehaviour;
item.RateLimiterEnabled = RateLimiterEnabled;
item.RateLimitGroup = RateLimitGroup;
item.ReceiveBufferSize = ReceiveBufferSize;
return item;
}
}
/// <inheritdoc />
public class SocketExchangeOptions<TEnvironment> : SocketExchangeOptions
where TEnvironment : TradeEnvironment
{
/// <summary>
/// Trade environment. Contains info about URL's to use to connect to the API. To swap environment select another environment for
/// the exchange's environment list or create a custom environment using either `[Exchange]Environment.CreateCustom()` or `[Exchange]Environment.[Environment]`, for example `KucoinEnvironment.TestNet` or `BinanceEnvironment.Live`
/// </summary>
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
public TEnvironment Environment { get; set; }
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
/// <summary>
/// Set the values of this options on the target options
/// </summary>
public new T Set<T>(T target) where T : SocketExchangeOptions<TEnvironment>, new()
{
base.Set(target);
target.Environment = Environment;
return target;
}
/// <inheritdoc />
public override string ToString()
{
return $"{base.ToString()} | Environment: {Environment.Name}";
}
}
/// <summary>
/// Options for a socket exchange client
/// </summary>
public class SocketExchangeOptions<TEnvironment, TApiCredentials> : SocketExchangeOptions<TEnvironment>
where TEnvironment : TradeEnvironment
where TApiCredentials : ApiCredentials
{
/// <summary>
/// The api credentials used for signing requests to this API.
/// </summary>
public TApiCredentials? ApiCredentials { get; set; }
/// <summary>
/// Set the values of this options on the target options
/// </summary>
public new T Set<T>(T item) where T : SocketExchangeOptions<TEnvironment, TApiCredentials>, new()
{
base.Set(item);
item.ApiCredentials = (TApiCredentials?)ApiCredentials?.Copy();
return item;
}
/// <inheritdoc />
public override string ToString()
{
return $"{base.ToString()} | ApiCredentials: {(ApiCredentials == null ? "-" : "set")}";
}
}
}