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mirror of https://github.com/JKorf/CryptoExchange.Net synced 2026-02-16 14:13:46 +00:00
2026-02-02 21:01:35 +01:00

130 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace CryptoExchange.Net.Objects
{
/// <summary>
/// Async auto/manual reset event implementation
/// </summary>
public class AsyncResetEvent
{
private readonly Queue<TaskCompletionSource<bool>> _waiters = new();
private readonly bool _autoReset;
private bool _signaled;
#if NET9_0_OR_GREATER
private readonly Lock _waitersLock = new Lock();
#else
private readonly object _waitersLock = new object();
#endif
/// <summary>
/// ctor
/// </summary>
public AsyncResetEvent(bool initialState = false, bool autoReset = true)
{
_signaled = initialState;
_autoReset = autoReset;
}
/// <summary>
/// Wait for the set event
/// </summary>
/// <returns></returns>
public async Task<bool> WaitAsync(
TimeSpan? timeout = null,
CancellationToken ct = default)
{
TaskCompletionSource<bool> tcs;
lock (_waitersLock)
{
if (_signaled)
{
// Already was signaled, can return immediately
if (_autoReset)
_signaled = false;
return true;
}
tcs = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
_waiters.Enqueue(tcs);
}
if (timeout.HasValue || ct.CanBeCanceled)
{
// Wait for either timeout, cancellation token or set result
var delayTask = Task.Delay(timeout ?? Timeout.InfiniteTimeSpan, ct);
var completedTask = await Task.WhenAny(tcs.Task, delayTask).ConfigureAwait(false);
if (completedTask != tcs.Task)
{
// This was a timeout or cancellation, need to remove tcs from waiters
// if the tcs was set instead it will be removed in the Set method
if (tcs.TrySetResult(false))
{
lock (_waitersLock)
{
// Dequeue and put in the back of the queue again except for the one we need to remove
int count = _waiters.Count;
for (int i = 0; i < count; i++)
{
var w = _waiters.Dequeue();
if (w != tcs)
_waiters.Enqueue(w);
}
}
}
return false;
}
}
else
{
await tcs.Task.ConfigureAwait(false);
}
return true;
}
/// <summary>
/// Signal a waiter
/// </summary>
public void Set()
{
lock (_waitersLock)
{
if (_autoReset)
{
while (_waiters.Count > 0)
{
// Try to dequeue and set the result
// If result setting was not successful it means timeout/cancellation happened at the same time
// If this is the case this Set isn't the one setting the result and we need to continue
var w = _waiters.Dequeue();
if (w.TrySetResult(true))
return;
}
// No queued waiters, set signaled for next waiter
_signaled = true;
}
else
{
_signaled = true;
// Signal all current waiters
while (_waiters.Count > 0)
{
var w = _waiters.Dequeue();
w.TrySetResult(true);
}
}
}
}
}
}