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CryptoExchange.Net/CryptoExchange.Net/Objects/Options/SocketExchangeOptions.cs
T
2026-05-26 09:25:53 +02:00

166 lines
7.8 KiB
C#

using CryptoExchange.Net.Authentication;
using System;
namespace CryptoExchange.Net.Objects.Options
{
/// <summary>
/// Options for a websocket exchange client
/// </summary>
public class SocketExchangeOptions : ExchangeOptions
{
/// <summary>
/// The fixed time to wait between reconnect attempts, only used when `ReconnectPolicy` is set to `ReconnectPolicy.ExponentialBackoff`
/// </summary>
public TimeSpan ReconnectInterval { get; set; } = TimeSpan.FromSeconds(5);
/// <summary>
/// Reconnect policy
/// </summary>
public ReconnectPolicy ReconnectPolicy { get; set; } = ReconnectPolicy.FixedDelay;
/// <summary>
/// Max number of concurrent resubscription tasks per socket after reconnecting a socket
/// </summary>
public int MaxConcurrentResubscriptionsPerSocket { get; set; } = 5;
/// <summary>
/// The max time of not receiving any data after which the connection is assumed to be dropped. This can only be used for socket connections where a steady flow of data is expected,
/// for example when the server sends intermittent ping requests
/// </summary>
public TimeSpan SocketNoDataTimeout { get; set; }
/// <summary>
/// The amount of subscriptions that should be made on a single socket connection. Not all API's support multiple subscriptions on a single socket.
/// Setting this to a higher number increases subscription speed because not every subscription needs to connect to the server, but having more subscriptions on a
/// single connection will also increase the amount of traffic on that single connection, potentially leading to issues or delays.
/// <para>
/// This setting counts each Subscribe request as one instead of counting the individual subscriptions as <see cref="SocketIndividualSubscriptionCombineTarget"/> does
/// </para>
/// </summary>
public int? SocketSubscriptionsCombineTarget { get; set; }
/// <summary>
/// The amount of subscriptions that should be made on a single socket connection. Not all API's support multiple subscriptions on a single socket.
/// Setting this to a higher number increases subscription speed because not every subscription needs to connect to the server, but having more subscriptions on a
/// single connection will also increase the amount of traffic on that single connection, potentially leading to issues or delays.
/// <para>
/// This setting counts the individual subscriptions in a request instead of counting subscriptions in batched request as one as <see cref="SocketSubscriptionsCombineTarget"/> does.
/// </para>
/// <para>Defaults to 20</para>
/// </summary>
public int SocketIndividualSubscriptionCombineTarget { get; set; } = 20;
/// <summary>
/// The max amount of connections to make to the server. Can be used for API's which only allow a certain number of connections. Changing this to a high value might cause issues.
/// </summary>
public int? MaxSocketConnections { get; set; }
/// <summary>
/// The time to wait after connecting a socket before sending messages. Can be used for API's which will rate limit if you subscribe directly after connecting.
/// </summary>
public TimeSpan DelayAfterConnect { get; set; } = TimeSpan.Zero;
/// <summary>
/// This delay is used to set a RetryAfter guard on the connection after a rate limit is hit on the server.
/// This is used to prevent the client from reconnecting too quickly after a rate limit is hit.
/// </summary>
public TimeSpan? ConnectDelayAfterRateLimited { get; set; }
/// <summary>
/// The buffer size to use for receiving data. Leave unset to use the default buffer size.
/// </summary>
/// <remarks>
/// Only specify this if you are creating a significant amount of connections and understand the typical message length we receive from the exchange.
/// Setting this too low can increase memory consumption and allocations.
/// </remarks>
public int? ReceiveBufferSize { get; set; }
/// <summary>
/// ctor
/// </summary>
public SocketExchangeOptions()
{
// Enable auto timestamping by default for sockets
AutoTimestamp = true;
}
/// <summary>
/// Create a copy of this options
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public T Set<T>(T item) where T : SocketExchangeOptions, new()
{
item.AutoTimestamp = AutoTimestamp;
item.OutputOriginalData = OutputOriginalData;
item.ReconnectPolicy = ReconnectPolicy;
item.DelayAfterConnect = DelayAfterConnect;
item.MaxConcurrentResubscriptionsPerSocket = MaxConcurrentResubscriptionsPerSocket;
item.ReconnectInterval = ReconnectInterval;
item.SocketNoDataTimeout = SocketNoDataTimeout;
item.SocketSubscriptionsCombineTarget = SocketSubscriptionsCombineTarget;
item.MaxSocketConnections = MaxSocketConnections;
item.Proxy = Proxy;
item.RequestTimeout = RequestTimeout;
item.RateLimitingBehaviour = RateLimitingBehaviour;
item.RateLimiterEnabled = RateLimiterEnabled;
item.RateLimitGroup = RateLimitGroup;
item.ReceiveBufferSize = ReceiveBufferSize;
return item;
}
}
/// <inheritdoc />
public class SocketExchangeOptions<TEnvironment> : SocketExchangeOptions
where TEnvironment : TradeEnvironment
{
/// <summary>
/// Trade environment. Contains info about URL's to use to connect to the API. To swap environment select another environment for
/// the exchange's environment list or create a custom environment using either `[Exchange]Environment.CreateCustom()` or `[Exchange]Environment.[Environment]`, for example `KucoinEnvironment.TestNet` or `BinanceEnvironment.Live`
/// </summary>
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
public TEnvironment Environment { get; set; }
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
/// <summary>
/// Set the values of this options on the target options
/// </summary>
public new T Set<T>(T target) where T : SocketExchangeOptions<TEnvironment>, new()
{
base.Set(target);
target.Environment = Environment;
return target;
}
}
/// <summary>
/// Options for a socket exchange client
/// </summary>
public class SocketExchangeOptions<TEnvironment, TApiCredentials> : SocketExchangeOptions<TEnvironment>
where TEnvironment : TradeEnvironment
where TApiCredentials : ApiCredentials
{
/// <summary>
/// The api credentials used for signing requests to this API.
/// </summary>
public TApiCredentials? ApiCredentials { get; set; }
/// <summary>
/// Set the values of this options on the target options
/// </summary>
public new T Set<T>(T item) where T : SocketExchangeOptions<TEnvironment, TApiCredentials>, new()
{
base.Set(item);
item.ApiCredentials = (TApiCredentials?)ApiCredentials?.Copy();
return item;
}
/// <inheritdoc />
public override string ToString()
{
return $"{base.ToString()}, ApiCredentials: {(ApiCredentials == null ? "-" : "set")}";
}
}
}