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mirror of https://github.com/JKorf/CryptoExchange.Net synced 2025-06-08 00:16:27 +00:00

80 lines
3.0 KiB
C#

using System;
using Newtonsoft.Json;
namespace CryptoExchange.Net.Converters.JsonNet
{
/// <summary>
/// Boolean converter with support for "0"/"1" (strings)
/// </summary>
public class BoolConverter : JsonConverter
{
/// <summary>
/// Determines whether this instance can convert the specified object type.
/// </summary>
/// <param name="objectType">Type of the object.</param>
/// <returns>
/// <c>true</c> if this instance can convert the specified object type; otherwise, <c>false</c>.
/// </returns>
public override bool CanConvert(Type objectType)
{
if (Nullable.GetUnderlyingType(objectType) != null)
return Nullable.GetUnderlyingType(objectType) == typeof(bool);
return objectType == typeof(bool);
}
/// <summary>
/// Reads the JSON representation of the object.
/// </summary>
/// <param name="reader">The <see cref="T:Newtonsoft.Json.JsonReader"/> to read from.</param>
/// <param name="objectType">Type of the object.</param>
/// <param name="existingValue">The existing value of object being read.</param>
/// <param name="serializer">The calling serializer.</param>
/// <returns>
/// The object value.
/// </returns>
public override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
{
var value = reader.Value?.ToString()!.ToLower().Trim();
if (value == null || value == "")
{
if (Nullable.GetUnderlyingType(objectType) != null)
return null;
return false;
}
switch (value)
{
case "true":
case "yes":
case "y":
case "1":
case "on":
return true;
case "false":
case "no":
case "n":
case "0":
case "off":
case "-1":
return false;
}
// If we reach here, we're pretty much going to throw an error so let's let Json.NET throw it's pretty-fied error message.
return new JsonSerializer().Deserialize(reader, objectType);
}
/// <summary>
/// Specifies that this converter will not participate in writing results.
/// </summary>
public override bool CanWrite { get { return false; } }
/// <summary>
/// Writes the JSON representation of the object.
/// </summary>
/// <param name="writer">The <see cref="T:Newtonsoft.Json.JsonWriter"/> to write to.</param><param name="value">The value.</param><param name="serializer">The calling serializer.</param>
public override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
{
}
}
}