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mirror of https://github.com/JKorf/CryptoExchange.Net synced 2025-06-07 16:06:15 +00:00

Fixed some issues in socket reconnection

This commit is contained in:
Jkorf 2022-03-01 16:09:09 +01:00
parent 5c51822996
commit e77ca7124e

View File

@ -235,16 +235,25 @@ namespace CryptoExchange.Net.Sockets
} }
log.Write(LogLevel.Trace, $"Socket {Id} connection succeeded, starting communication"); log.Write(LogLevel.Trace, $"Socket {Id} connection succeeded, starting communication");
_sendTask = Task.Factory.StartNew(SendLoopAsync, TaskCreationOptions.LongRunning); _sendTask = Task.Factory.StartNew(SendLoopAsync, default, TaskCreationOptions.LongRunning | TaskCreationOptions.DenyChildAttach, TaskScheduler.Default).Unwrap();
_receiveTask = Task.Factory.StartNew(ReceiveLoopAsync, TaskCreationOptions.LongRunning); _receiveTask = Task.Factory.StartNew(ReceiveLoopAsync, default, TaskCreationOptions.LongRunning | TaskCreationOptions.DenyChildAttach, TaskScheduler.Default).Unwrap();
if (Timeout != default) if (Timeout != default)
_timeoutTask = Task.Run(CheckTimeoutAsync); _timeoutTask = Task.Run(CheckTimeoutAsync);
var sw = Stopwatch.StartNew(); var sw = Stopwatch.StartNew();
while (!_startedSent || !_startedReceive) while (!_startedSent || !_startedReceive)
{
// Wait for the tasks to have actually started // Wait for the tasks to have actually started
await Task.Delay(10).ConfigureAwait(false); await Task.Delay(10).ConfigureAwait(false);
if(sw.ElapsedMilliseconds > 5000)
{
_ = _socket.CloseOutputAsync(WebSocketCloseStatus.NormalClosure, "", default);
log.Write(LogLevel.Debug, $"Socket {Id} startup interupted");
return false;
}
}
log.Write(LogLevel.Debug, $"Socket {Id} connected"); log.Write(LogLevel.Debug, $"Socket {Id} connected");
return true; return true;
} }
@ -279,8 +288,6 @@ namespace CryptoExchange.Net.Sockets
if (_closing) if (_closing)
return; return;
_startedSent = false;
_startedReceive = false;
_closing = true; _closing = true;
var tasksToAwait = new List<Task>(); var tasksToAwait = new List<Task>();
if (_socket.State == WebSocketState.Open) if (_socket.State == WebSocketState.Open)
@ -323,6 +330,9 @@ namespace CryptoExchange.Net.Sockets
log.Write(LogLevel.Debug, $"Socket {Id} resetting"); log.Write(LogLevel.Debug, $"Socket {Id} resetting");
_ctsSource = new CancellationTokenSource(); _ctsSource = new CancellationTokenSource();
_closing = false; _closing = false;
while (_sendBuffer.TryDequeue(out _)) { } // Clear send buffer
_socket = CreateSocket(); _socket = CreateSocket();
} }
@ -390,18 +400,11 @@ namespace CryptoExchange.Net.Sockets
// canceled // canceled
break; break;
} }
catch (IOException ioe) catch (Exception ioe)
{ {
// Connection closed unexpectedly, .NET framework // Connection closed unexpectedly, .NET framework
Handle(errorHandlers, ioe); Handle(errorHandlers, ioe);
await CloseInternalAsync(false, true).ConfigureAwait(false); _ = Task.Run(async () => await CloseInternalAsync(false, true).ConfigureAwait(false));
break;
}
catch (WebSocketException wse)
{
// Connection closed unexpectedly
Handle(errorHandlers, wse);
await CloseInternalAsync(false, true).ConfigureAwait(false);
break; break;
} }
} }
@ -415,6 +418,11 @@ namespace CryptoExchange.Net.Sockets
Handle(errorHandlers, e); Handle(errorHandlers, e);
throw; throw;
} }
finally
{
log.Write(LogLevel.Trace, $"Socket {Id} Send loop finished");
_startedSent = false;
}
} }
/// <summary> /// <summary>
@ -424,7 +432,6 @@ namespace CryptoExchange.Net.Sockets
private async Task ReceiveLoopAsync() private async Task ReceiveLoopAsync()
{ {
_startedReceive = true; _startedReceive = true;
var buffer = new ArraySegment<byte>(new byte[65536]); var buffer = new ArraySegment<byte>(new byte[65536]);
var received = 0; var received = 0;
try try
@ -451,18 +458,11 @@ namespace CryptoExchange.Net.Sockets
// canceled // canceled
break; break;
} }
catch (WebSocketException wse) catch (Exception wse)
{ {
// Connection closed unexpectedly // Connection closed unexpectedly
Handle(errorHandlers, wse); Handle(errorHandlers, wse);
await CloseInternalAsync(true, false).ConfigureAwait(false); _ = Task.Run(async () => await CloseInternalAsync(true, true).ConfigureAwait(false));
break;
}
catch (IOException ioe)
{
// Connection closed unexpectedly, .NET framework
Handle(errorHandlers, ioe);
await CloseInternalAsync(true, false).ConfigureAwait(false);
break; break;
} }
@ -470,7 +470,7 @@ namespace CryptoExchange.Net.Sockets
{ {
// Connection closed unexpectedly // Connection closed unexpectedly
log.Write(LogLevel.Debug, $"Socket {Id} received `Close` message"); log.Write(LogLevel.Debug, $"Socket {Id} received `Close` message");
await CloseInternalAsync(true, false).ConfigureAwait(false); _ = Task.Run(async () => await CloseInternalAsync(true, true).ConfigureAwait(false));
break; break;
} }
@ -517,21 +517,32 @@ namespace CryptoExchange.Net.Sockets
if (multiPartMessage) if (multiPartMessage)
{ {
// Reassemble complete message from memory stream // When the connection gets interupted we might not have received a full message
log.Write(LogLevel.Trace, $"Socket {Id} reassembled message of {memoryStream!.Length} bytes"); if (receiveResult?.EndOfMessage == true)
HandleMessage(memoryStream!.ToArray(), 0, (int)memoryStream.Length, receiveResult.MessageType); {
memoryStream.Dispose(); // Reassemble complete message from memory stream
log.Write(LogLevel.Trace, $"Socket {Id} reassembled message of {memoryStream!.Length} bytes");
HandleMessage(memoryStream!.ToArray(), 0, (int)memoryStream.Length, receiveResult.MessageType);
memoryStream.Dispose();
}
else
log.Write(LogLevel.Trace, $"Socket {Id} discarding incomplete message of {memoryStream!.Length} bytes");
} }
} }
} }
catch(Exception e) catch(Exception e)
{ {
// Because this is running in a separate task and not awaited until the socket gets closed // Because this is running in a separate task and not awaited until the socket gets closed
// any exception here will crash the receive processing, but do so silently unless the socket get's stopped. // any exception here will crash the receive processing, but do so silently unless the socket gets stopped.
// Make sure we at least let the owner know there was an error // Make sure we at least let the owner know there was an error
Handle(errorHandlers, e); Handle(errorHandlers, e);
throw; throw;
} }
finally
{
log.Write(LogLevel.Trace, $"Socket {Id} Receive loop finished");
_startedReceive = false;
}
} }
/// <summary> /// <summary>