mirror of
https://github.com/JKorf/CryptoExchange.Net
synced 2025-06-10 17:36:19 +00:00
Fix for socket issues .net framework
This commit is contained in:
parent
4758d348de
commit
af6f4d14f6
@ -44,7 +44,7 @@ namespace CryptoExchange.Net.Sockets
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/// <summary>
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/// <summary>
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/// Received messages time -> size
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/// Received messages time -> size
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/// </summary>
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/// </summary>
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protected readonly Dictionary<DateTime, int> _receivedMessages;
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internal readonly List<ReceiveItem> _receivedMessages;
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/// <summary>
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/// <summary>
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/// Received messages lock
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/// Received messages lock
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/// </summary>
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/// </summary>
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@ -152,7 +152,7 @@ namespace CryptoExchange.Net.Sockets
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if (!_receivedMessages.Any())
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if (!_receivedMessages.Any())
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return 0;
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return 0;
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return Math.Round(_receivedMessages.Values.Sum(v => v) / 1000 / 3d);
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return Math.Round(_receivedMessages.Sum(v => v.Bytes) / 1000 / 3d);
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}
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}
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}
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}
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}
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}
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@ -215,7 +215,7 @@ namespace CryptoExchange.Net.Sockets
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this.headers = headers;
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this.headers = headers;
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_outgoingMessages = new List<DateTime>();
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_outgoingMessages = new List<DateTime>();
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_receivedMessages = new Dictionary<DateTime, int>();
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_receivedMessages = new List<ReceiveItem>();
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_sendEvent = new AsyncResetEvent();
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_sendEvent = new AsyncResetEvent();
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_sendBuffer = new ConcurrentQueue<byte[]>();
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_sendBuffer = new ConcurrentQueue<byte[]>();
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_ctsSource = new CancellationTokenSource();
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_ctsSource = new CancellationTokenSource();
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@ -380,60 +380,71 @@ namespace CryptoExchange.Net.Sockets
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private async Task SendLoopAsync()
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private async Task SendLoopAsync()
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{
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{
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_startedSent = true;
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_startedSent = true;
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while (true)
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try
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{
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{
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if (_closing)
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while (true)
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break;
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await _sendEvent.WaitAsync().ConfigureAwait(false);
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if (_closing)
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break;
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while (_sendBuffer.TryDequeue(out var data))
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{
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{
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if(RatelimitPerSecond != null)
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if (_closing)
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break;
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await _sendEvent.WaitAsync().ConfigureAwait(false);
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if (_closing)
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break;
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while (_sendBuffer.TryDequeue(out var data))
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{
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{
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// Wait for rate limit
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if (RatelimitPerSecond != null)
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DateTime? start = null;
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while (MessagesSentLastSecond() >= RatelimitPerSecond)
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{
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{
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if (start == null)
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// Wait for rate limit
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start = DateTime.UtcNow;
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DateTime? start = null;
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await Task.Delay(10).ConfigureAwait(false);
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while (MessagesSentLastSecond() >= RatelimitPerSecond)
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{
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if (start == null)
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start = DateTime.UtcNow;
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await Task.Delay(10).ConfigureAwait(false);
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}
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if (start != null)
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log.Write(LogLevel.Trace, $"Socket {Id} sent delayed {Math.Round((DateTime.UtcNow - start.Value).TotalMilliseconds)}ms because of rate limit");
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}
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}
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if (start != null)
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try
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log.Write(LogLevel.Trace, $"Socket {Id} sent delayed {Math.Round((DateTime.UtcNow - start.Value).TotalMilliseconds)}ms because of rate limit");
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{
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}
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await _socket.SendAsync(new ArraySegment<byte>(data, 0, data.Length), WebSocketMessageType.Text, true, _ctsSource.Token).ConfigureAwait(false);
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_outgoingMessages.Add(DateTime.UtcNow);
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try
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log.Write(LogLevel.Trace, $"Socket {Id} sent {data.Length} bytes");
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{
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}
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await _socket.SendAsync(new ArraySegment<byte>(data, 0, data.Length), WebSocketMessageType.Text, true, _ctsSource.Token).ConfigureAwait(false);
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catch (OperationCanceledException)
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_outgoingMessages.Add(DateTime.UtcNow);
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{
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log.Write(LogLevel.Trace, $"Socket {Id} sent {data.Length} bytes");
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// cancelled
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}
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break;
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catch (OperationCanceledException)
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}
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{
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catch (IOException ioe)
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// cancelled
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{
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break;
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// Connection closed unexpectedly, .NET framework
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}
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Handle(errorHandlers, ioe);
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catch (IOException ioe)
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await CloseInternalAsync(false, true).ConfigureAwait(false);
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{
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break;
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// Connection closed unexpectedly, .NET framework
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}
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Handle(errorHandlers, ioe);
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catch (WebSocketException wse)
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await CloseInternalAsync(false, true).ConfigureAwait(false);
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{
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break;
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// Connection closed unexpectedly
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}
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Handle(errorHandlers, wse);
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catch (WebSocketException wse)
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await CloseInternalAsync(false, true).ConfigureAwait(false);
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{
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break;
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// Connection closed unexpectedly
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}
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Handle(errorHandlers, wse);
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await CloseInternalAsync(false, true).ConfigureAwait(false);
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break;
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}
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}
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}
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}
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}
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}
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catch (Exception e)
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{
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// Because this is running in a separate task and not awaited until the socket gets closed
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// any exception here will crash the send processing, but do so silently unless the socket get's stopped.
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// Make sure we at least let the owner know there was an error
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Handle(errorHandlers, e);
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throw;
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}
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}
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}
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/// <summary>
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/// <summary>
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@ -446,101 +457,112 @@ namespace CryptoExchange.Net.Sockets
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var buffer = new ArraySegment<byte>(new byte[65536]);
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var buffer = new ArraySegment<byte>(new byte[65536]);
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var received = 0;
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var received = 0;
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while (true)
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try
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{
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{
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if (_closing)
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break;
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MemoryStream? memoryStream = null;
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WebSocketReceiveResult? receiveResult = null;
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bool multiPartMessage = false;
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while (true)
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while (true)
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{
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{
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try
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if (_closing)
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{
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receiveResult = await _socket.ReceiveAsync(buffer, _ctsSource.Token).ConfigureAwait(false);
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received += receiveResult.Count;
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lock(_receivedMessagesLock)
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_receivedMessages.Add(DateTime.UtcNow, receiveResult.Count);
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}
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catch (OperationCanceledException)
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{
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// cancelled
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break;
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break;
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}
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catch (WebSocketException wse)
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{
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// Connection closed unexpectedly
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Handle(errorHandlers, wse);
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await CloseInternalAsync(true, false).ConfigureAwait(false);
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break;
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}
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catch (IOException ioe)
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{
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// Connection closed unexpectedly, .NET framework
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Handle(errorHandlers, ioe);
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await CloseInternalAsync(true, false).ConfigureAwait(false);
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break;
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}
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if (receiveResult.MessageType == WebSocketMessageType.Close)
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MemoryStream? memoryStream = null;
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WebSocketReceiveResult? receiveResult = null;
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bool multiPartMessage = false;
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while (true)
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{
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{
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// Connection closed unexpectedly
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try
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log.Write(LogLevel.Debug, $"Socket {Id} received `Close` message");
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await CloseInternalAsync(true, false).ConfigureAwait(false);
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break;
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}
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if (!receiveResult.EndOfMessage)
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{
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// We received data, but it is not complete, write it to a memory stream for reassembling
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multiPartMessage = true;
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if (memoryStream == null)
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memoryStream = new MemoryStream();
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log.Write(LogLevel.Trace, $"Socket {Id} received {receiveResult.Count} bytes in partial message");
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await memoryStream.WriteAsync(buffer.Array, buffer.Offset, receiveResult.Count).ConfigureAwait(false);
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}
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else
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{
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if (!multiPartMessage)
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{
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{
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// Received a complete message and it's not multi part
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receiveResult = await _socket.ReceiveAsync(buffer, _ctsSource.Token).ConfigureAwait(false);
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log.Write(LogLevel.Trace, $"Socket {Id} received {receiveResult.Count} bytes in single message");
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received += receiveResult.Count;
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HandleMessage(buffer.Array, buffer.Offset, receiveResult.Count, receiveResult.MessageType);
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lock (_receivedMessagesLock)
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_receivedMessages.Add(new ReceiveItem(DateTime.UtcNow, receiveResult.Count));
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}
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catch (OperationCanceledException)
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{
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// cancelled
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break;
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}
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catch (WebSocketException wse)
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{
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// Connection closed unexpectedly
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Handle(errorHandlers, wse);
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await CloseInternalAsync(true, false).ConfigureAwait(false);
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break;
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}
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catch (IOException ioe)
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{
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// Connection closed unexpectedly, .NET framework
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Handle(errorHandlers, ioe);
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await CloseInternalAsync(true, false).ConfigureAwait(false);
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break;
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}
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if (receiveResult.MessageType == WebSocketMessageType.Close)
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{
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// Connection closed unexpectedly
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log.Write(LogLevel.Debug, $"Socket {Id} received `Close` message");
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await CloseInternalAsync(true, false).ConfigureAwait(false);
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break;
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}
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if (!receiveResult.EndOfMessage)
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{
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// We received data, but it is not complete, write it to a memory stream for reassembling
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multiPartMessage = true;
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if (memoryStream == null)
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memoryStream = new MemoryStream();
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log.Write(LogLevel.Trace, $"Socket {Id} received {receiveResult.Count} bytes in partial message");
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await memoryStream.WriteAsync(buffer.Array, buffer.Offset, receiveResult.Count).ConfigureAwait(false);
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}
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}
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else
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else
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{
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{
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// Received the end of a multipart message, write to memory stream for reassembling
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if (!multiPartMessage)
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log.Write(LogLevel.Trace, $"Socket {Id} received {receiveResult.Count} bytes in partial message");
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{
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await memoryStream!.WriteAsync(buffer.Array, buffer.Offset, receiveResult.Count).ConfigureAwait(false);
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// Received a complete message and it's not multi part
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log.Write(LogLevel.Trace, $"Socket {Id} received {receiveResult.Count} bytes in single message");
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HandleMessage(buffer.Array, buffer.Offset, receiveResult.Count, receiveResult.MessageType);
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}
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else
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{
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// Received the end of a multipart message, write to memory stream for reassembling
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log.Write(LogLevel.Trace, $"Socket {Id} received {receiveResult.Count} bytes in partial message");
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await memoryStream!.WriteAsync(buffer.Array, buffer.Offset, receiveResult.Count).ConfigureAwait(false);
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}
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break;
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}
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}
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}
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lock (_receivedMessagesLock)
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UpdateReceivedMessages();
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if (receiveResult?.MessageType == WebSocketMessageType.Close)
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{
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// Received close message
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break;
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break;
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}
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}
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}
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lock (_receivedMessagesLock)
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if (receiveResult == null || _closing)
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UpdateReceivedMessages();
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{
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// Error during receiving or cancellation requested, stop.
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break;
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}
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if (receiveResult?.MessageType == WebSocketMessageType.Close)
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if (multiPartMessage)
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{
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{
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// Received close message
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// Reassemble complete message from memory stream
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break;
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log.Write(LogLevel.Trace, $"Socket {Id} reassembled message of {memoryStream!.Length} bytes");
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}
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HandleMessage(memoryStream!.ToArray(), 0, (int)memoryStream.Length, receiveResult.MessageType);
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memoryStream.Dispose();
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if (receiveResult == null || _closing)
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}
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{
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// Error during receiving or cancellation requested, stop.
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break;
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}
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if (multiPartMessage)
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{
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// Reassemble complete message from memory stream
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log.Write(LogLevel.Trace, $"Socket {Id} reassembled message of {memoryStream!.Length} bytes");
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HandleMessage(memoryStream!.ToArray(), 0, (int)memoryStream.Length, receiveResult.MessageType);
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memoryStream.Dispose();
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}
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}
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}
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}
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catch(Exception e)
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{
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// Because this is running in a separate task and not awaited until the socket gets closed
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// any exception here will crash the receive processing, but do so silently unless the socket get's stopped.
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// Make sure we at least let the owner know there was an error
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Handle(errorHandlers, e);
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throw;
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}
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}
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}
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/// <summary>
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/// <summary>
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@ -604,27 +626,38 @@ namespace CryptoExchange.Net.Sockets
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protected async Task CheckTimeoutAsync()
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protected async Task CheckTimeoutAsync()
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{
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{
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log.Write(LogLevel.Debug, $"Socket {Id} Starting task checking for no data received for {Timeout}");
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log.Write(LogLevel.Debug, $"Socket {Id} Starting task checking for no data received for {Timeout}");
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while (true)
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try
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{
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{
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if (_closing)
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while (true)
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return;
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{
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if (_closing)
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return;
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if (DateTime.UtcNow - LastActionTime > Timeout)
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if (DateTime.UtcNow - LastActionTime > Timeout)
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{
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{
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log.Write(LogLevel.Warning, $"Socket {Id} No data received for {Timeout}, reconnecting socket");
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log.Write(LogLevel.Warning, $"Socket {Id} No data received for {Timeout}, reconnecting socket");
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_ = CloseAsync().ConfigureAwait(false);
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_ = CloseAsync().ConfigureAwait(false);
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return;
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return;
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}
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}
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try
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try
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{
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{
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await Task.Delay(500, _ctsSource.Token).ConfigureAwait(false);
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await Task.Delay(500, _ctsSource.Token).ConfigureAwait(false);
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}
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}
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catch (OperationCanceledException)
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catch (OperationCanceledException)
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{
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{
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// cancelled
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// cancelled
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break;
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break;
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}
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}
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}
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}
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}
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catch (Exception e)
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{
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// Because this is running in a separate task and not awaited until the socket gets closed
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// any exception here will stop the timeout checking, but do so silently unless the socket get's stopped.
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// Make sure we at least let the owner know there was an error
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Handle(errorHandlers, e);
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throw;
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}
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}
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}
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/// <summary>
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/// <summary>
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@ -679,12 +712,24 @@ namespace CryptoExchange.Net.Sockets
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var checkTime = DateTime.UtcNow;
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var checkTime = DateTime.UtcNow;
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if (checkTime - _lastReceivedMessagesUpdate > TimeSpan.FromSeconds(1))
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if (checkTime - _lastReceivedMessagesUpdate > TimeSpan.FromSeconds(1))
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{
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{
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foreach (var msgTime in _receivedMessages.Keys.ToList())
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foreach (var msg in _receivedMessages.ToList()) // To list here because we're removing from the list
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if (checkTime - msgTime > TimeSpan.FromSeconds(3))
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if (checkTime - msg.Timestamp > TimeSpan.FromSeconds(3))
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_receivedMessages.Remove(msgTime);
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_receivedMessages.Remove(msg);
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_lastReceivedMessagesUpdate = checkTime;
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_lastReceivedMessagesUpdate = checkTime;
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}
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}
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}
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}
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}
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}
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internal struct ReceiveItem
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{
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public DateTime Timestamp { get; set; }
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public int Bytes { get; set; }
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public ReceiveItem(DateTime timestamp, int bytes)
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{
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Timestamp = timestamp;
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Bytes = bytes;
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}
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}
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}
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}
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