Use bool consistently now that we're on C23

This commit is contained in:
Allen Hill
2026-05-16 01:26:43 +00:00
parent 9fbaa7a55f
commit c0bb9c4018
5 changed files with 45 additions and 46 deletions
+2 -2
View File
@@ -195,7 +195,7 @@ typedef struct RFrame_struct {
} RFrame_t;
void AVCLAN_init();
void AVCLAN_muteDevice(uint8_t mute);
void AVCLAN_muteDevice(bool mute);
uint8_t AVCLAN_readframe(AVCLAN_frame_t *frame, log_t print);
response_t AVCLAN_handleframe(const AVCLAN_frame_t *in, AVCLAN_frame_t *out);
@@ -207,7 +207,7 @@ uint8_t AVCLAN_parseframe(const uint8_t *bytes, uint8_t len,
AVCLAN_frame_t *AVCLAN_getStatusFrame();
void AVCLAN_generateStatus(AVCLAN_frame_t *status);
uint8_t AVCLAN_isPlaying();
bool AVCLAN_isPlaying();
void AVCLAN_incrementTime();
void AVCLAN_setTime(uint8_t mins, uint8_t secs);
void AVCLAN_normalizeState();